On 10/19/2011 02:44 PM, Tom Fogal wrote:
I had a colleague hitting issues compiling with an old gcc3.2
system.  These patches got them through.
---
  include/GL/gl.h          |    2 +-
  src/mesa/main/compiler.h |    2 +-
  2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/GL/gl.h b/include/GL/gl.h
index 998a83a..e65e1bc 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -67,7 +67,7 @@
  #elif defined(__CYGWIN__)&&  defined(USE_OPENGL32) /* use native windows 
opengl32 */
  #  define GLAPI extern
  #  define GLAPIENTRY __stdcall
-#elif defined(__GNUC__)        || (defined(__SUNPRO_C)&&  (__SUNPRO_C>= 0x590))
+#elif (defined(__GNUC__)&&  __GNUC__>= 4) || (defined(__SUNPRO_C)&&  
(__SUNPRO_C>= 0x590))
  #  define GLAPI __attribute__((visibility("default")))
  #  define GLAPIENTRY
  #endif /* WIN32&&  !CYGWIN */
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 89d6cda9..921e302 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -150,7 +150,7 @@ extern "C" {
   * inline a static function that we later use in an alias. - ajax
   */
  #ifndef PUBLIC
-#  if defined(__GNUC__) || (defined(__SUNPRO_C)&&  (__SUNPRO_C>= 0x590))
+#  if (defined(__GNUC__)&&  __GNUC__>= 4) || (defined(__SUNPRO_C)&&  
(__SUNPRO_C>= 0x590))
  #    define PUBLIC __attribute__((visibility("default")))
  #    define USED __attribute__((used))
  #  else


Reviewed-by: Brian Paul <bri...@vmware.com>
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