On 10/19/2011 02:44 PM, Tom Fogal wrote:
I had a colleague hitting issues compiling with an old gcc3.2
system. These patches got them through.
---
include/GL/gl.h | 2 +-
src/mesa/main/compiler.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 998a83a..e65e1bc 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -67,7 +67,7 @@
#elif defined(__CYGWIN__)&& defined(USE_OPENGL32) /* use native windows
opengl32 */
# define GLAPI extern
# define GLAPIENTRY __stdcall
-#elif defined(__GNUC__) || (defined(__SUNPRO_C)&& (__SUNPRO_C>= 0x590))
+#elif (defined(__GNUC__)&& __GNUC__>= 4) || (defined(__SUNPRO_C)&&
(__SUNPRO_C>= 0x590))
# define GLAPI __attribute__((visibility("default")))
# define GLAPIENTRY
#endif /* WIN32&& !CYGWIN */
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 89d6cda9..921e302 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -150,7 +150,7 @@ extern "C" {
* inline a static function that we later use in an alias. - ajax
*/
#ifndef PUBLIC
-# if defined(__GNUC__) || (defined(__SUNPRO_C)&& (__SUNPRO_C>= 0x590))
+# if (defined(__GNUC__)&& __GNUC__>= 4) || (defined(__SUNPRO_C)&&
(__SUNPRO_C>= 0x590))
# define PUBLIC __attribute__((visibility("default")))
# define USED __attribute__((used))
# else
Reviewed-by: Brian Paul <bri...@vmware.com>
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