On 17.10.2016 23:08, Timothy Arceri wrote:
On Mon, 2016-10-17 at 19:25 +0200, Nicolai Hähnle wrote:
From: Nicolai Hähnle <nicolai.haeh...@amd.com>

Use a full writemask in this case. This is relevant e.g. when a
function
has an inout argument which is an array of structs.
---
 src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 1662f7f..b91ebaf 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -2964,24 +2964,26 @@ glsl_to_tgsi_visitor::visit(ir_assignment
*ir)

          if (variable->data.location == FRAG_RESULT_DEPTH)
             l.writemask = WRITEMASK_Z;
          else {
             assert(variable->data.location == FRAG_RESULT_STENCIL);
             l.writemask = WRITEMASK_Y;
          }
       } else if (ir->write_mask == 0) {
          assert(!ir->lhs->type->is_scalar() && !ir->lhs->type-
is_vector());

-         if (ir->lhs->type->is_array() || ir->lhs->type-
is_matrix()) {
-            unsigned num_elements = ir->lhs->type->without_array()-
vector_elements;
+         unsigned num_elements = ir->lhs->type->without_array()-
vector_elements;
+
+         if (num_elements) {
             l.writemask = u_bit_consecutive(0, num_elements);
          } else {
+            // The type is a struct or an array of (array of)
structs.


C++ style comment in Mesa :(

The dangers of code-base-hopping. I'll fix that of course, thanks!

Nicolai



             l.writemask = WRITEMASK_XYZW;
          }
       } else {
          l.writemask = ir->write_mask;
       }

       for (int i = 0; i < 4; i++) {
          if (l.writemask & (1 << i)) {
             first_enabled_chan = GET_SWZ(r.swizzle, i);
             break;
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