https://bugs.freedesktop.org/show_bug.cgi?id=98172

--- Comment #9 from shinji.suz...@gmail.com ---
oops. I'm getting confused. Concurrent programmingis hard.
> screen->fence_reference(screen, &so->fence, NULL);
will not be executed in arbitrary order but serially due to the mutex locking.
Still the out come should be a segfault in the thread that comes late.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to