On Wednesday, October 12, 2016 12:04:34 AM PDT srol...@vmware.com wrote: > From: Roland Scheidegger <srol...@vmware.com> > > This should make the code more robust if a shader tries to use inputs which > aren't defined by the vertex element layout (which usually shouldn't happen). > > No piglit change. > --- > src/gallium/auxiliary/draw/draw_llvm.c | 7 +++++++ > 1 file changed, 7 insertions(+)
Well, "robust", or "hiding application bugs"...this likely introduces a small but non-zero cost for correctly written applications, and only benefits broken ones...seems like a bad trade-off to me... For shader temporaries, we made this a drirc option. --Ken
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