On Tue, Oct 11, 2016 at 09:46:41PM +0300, Pohjolainen, Topi wrote: > On Fri, Oct 07, 2016 at 09:41:08PM -0700, Jason Ekstrand wrote: > > Signed-off-by: Jason Ekstrand <ja...@jlekstrand.net> > > --- > > src/intel/blorp/blorp.h | 10 ++++++++ > > src/intel/blorp/blorp_clear.c | 58 > > +++++++++++++++++++++++++++++++++++++++++++ > > 2 files changed, 68 insertions(+) > > > > diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h > > index 480f1bb..263d194 100644 > > --- a/src/intel/blorp/blorp.h > > +++ b/src/intel/blorp/blorp.h > > @@ -134,6 +134,16 @@ blorp_clear(struct blorp_batch *batch, > > const bool color_write_disable[4]); > > > > void > > +blorp_clear_depth_stencil(struct blorp_batch *batch, > > + const struct blorp_surf *depth, > > + const struct blorp_surf *stencil, > > + uint32_t level, uint32_t start_layer, > > + uint32_t num_layers, > > + uint32_t x0, uint32_t y0, uint32_t x1, uint32_t > > y1, > > + bool clear_depth, float depth_value, > > + bool clear_stencil, uint8_t stencil_value); > > + > > +void > > blorp_ccs_resolve(struct blorp_batch *batch, > > struct blorp_surf *surf, enum isl_format format); > > > > diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c > > index a8f29fd..1d6bf1c 100644 > > --- a/src/intel/blorp/blorp_clear.c > > +++ b/src/intel/blorp/blorp_clear.c > > @@ -306,6 +306,64 @@ blorp_clear(struct blorp_batch *batch, > > } > > > > void > > +blorp_clear_depth_stencil(struct blorp_batch *batch, > > + const struct blorp_surf *depth, > > + const struct blorp_surf *stencil, > > + uint32_t level, uint32_t start_layer, > > + uint32_t num_layers, > > + uint32_t x0, uint32_t y0, uint32_t x1, uint32_t > > y1, > > + bool clear_depth, float depth_value, > > + bool clear_stencil, uint8_t stencil_value) > > +{ > > + struct blorp_params params; > > + blorp_params_init(¶ms); > > + > > + params.x0 = x0; > > + params.y0 = y0; > > + params.x1 = x1; > > + params.y1 = y1; > > + > > + while (num_layers > 0) { > > + params.num_layers = num_layers; > > + > > + if (clear_stencil) { > > + brw_blorp_surface_info_init(batch->blorp, ¶ms.stencil, > > stencil, > > + level, start_layer, > > + ISL_FORMAT_UNSUPPORTED, true); > > + params.stencil_ref = stencil_value; > > + > > + params.dst.surf.samples = params.stencil.surf.samples; > > + params.dst.surf.logical_level0_px = > > + params.stencil.surf.logical_level0_px; > > Similarly to patch four, here you are thinking of having additionally: > > params.dst.view = params.depth.view; > > + > > + if (params.stencil.view.array_len < params.num_layers) > > + params.num_layers = params.stencil.view.array_len; > > + } > > + > > + if (clear_depth) { > > + brw_blorp_surface_info_init(batch->blorp, ¶ms.depth, depth, > > + level, start_layer, > > + ISL_FORMAT_UNSUPPORTED, true); > > + params.z = depth_value; > > + params.depth_format = > > + isl_format_get_depth_format(depth->surf->format, false); > > + > > + params.dst.surf.samples = params.depth.surf.samples; > > + params.dst.surf.logical_level0_px = > > + params.depth.surf.logical_level0_px; > > As well as here: > > params.dst.view = params.depth.view; > > Destination render surface itself is a null surface, right? Why do we need > to specify the view?
Is this because when performing layrered depth clear even null render surface has to have corresponding amount of layers set? > > > + > > + if (params.depth.view.array_len < params.num_layers) > > + params.num_layers = params.depth.view.array_len; > > + } > > + > > + batch->blorp->exec(batch, ¶ms); > > + > > + start_layer += params.num_layers; > > + num_layers -= params.num_layers; > > + } > > +} > > + > > +void > > blorp_ccs_resolve(struct blorp_batch *batch, > > struct blorp_surf *surf, enum isl_format format) > > { > > -- > > 2.5.0.400.gff86faf > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev