--- src/mesa/drivers/dri/i965/brw_context.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index dc91852..ec9dc35 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -164,6 +164,9 @@ GLboolean brwCreateContext( int api, ctx->Const.FragmentProgram.HighInt = ctx->Const.FragmentProgram.MediumInt = ctx->Const.FragmentProgram.LowInt; + ctx->Const.MaxProgramTexelOffset = 7; + ctx->Const.MinProgramTexelOffset = -8; + /* Gen6 converts quads to polygon in beginning of 3D pipeline, but we're not sure how it's actually done for vertex order, that affect provoking vertex decision. Always use last vertex -- 1.7.7 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev