On Friday, October 7, 2016 8:52:18 AM PDT Tapani Pälli wrote: > Fixes following dEQP tests: > > > dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_precision > > dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_precision > > dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_precision > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98131 > --- > src/compiler/glsl/ast_to_hir.cpp | 14 ++++++++++++++ > 1 file changed, 14 insertions(+) > > diff --git a/src/compiler/glsl/ast_to_hir.cpp > b/src/compiler/glsl/ast_to_hir.cpp > index 8cdb917..c3c8cef 100644 > --- a/src/compiler/glsl/ast_to_hir.cpp > +++ b/src/compiler/glsl/ast_to_hir.cpp > @@ -2585,6 +2585,20 @@ select_gles_precision(unsigned qual_precision, > type->name); > } > } > + > + > + /* Section 4.1.7.3 (Atomic Counters) of the GLSL ES 3.10 spec says: > + * > + * "The default precision of all atomic types is highp. It is an error > to > + * declare an atomic type with a different precision or to specify the > + * default precision for an atomic type to be lowp or mediump." > + */ > + if (type->base_type == GLSL_TYPE_ATOMIC_UINT && > + precision != ast_precision_high) { > + _mesa_glsl_error(loc, state, > + "atomic_uint can only have highp precision > qualifier"); > + } > + > return precision; > } > >
Hrm, wouldn't this break for precision == ast_precision_none? --Ken
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