HRESULT NINE_WINAPI
NineDevice9_ProcessVertices( struct NineDevice9 *This,
UINT SrcStartIndex,
@@ -3174,33 +3188,69 @@ NineDevice9_ProcessVertices( struct NineDevice9
*This,
IDirect3DVertexDeclaration9 *pVertexDecl,
DWORD Flags )
{
- struct pipe_screen *screen = This->screen;
+ struct pipe_screen *screen_sw = This->screen_sw;
+ struct pipe_context *pipe_sw = This->pipe_sw;
struct NineVertexDeclaration9 *vdecl =
NineVertexDeclaration9(pVertexDecl);
+ struct NineVertexBuffer9 *dst = NineVertexBuffer9(pDestBuffer);
struct NineVertexShader9 *vs;
struct pipe_resource *resource;
+ struct pipe_transfer *transfer = NULL;
+ struct pipe_stream_output_info so;
struct pipe_stream_output_target *target;
struct pipe_draw_info draw;
+ struct pipe_box box;
+ unsigned offsets[1] = {0};
HRESULT hr;
- unsigned buffer_offset, buffer_size;
+ unsigned buffer_size;
+ void *map;
DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
"pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
This, SrcStartIndex, DestIndex, VertexCount, pDestBuffer,
pVertexDecl, Flags);
- if (!screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS))
- STUB(D3DERR_INVALIDCALL);
+ if (!screen_sw->get_param(screen_sw,
PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS)) {
+ DBG("ProcessVertices not supported\n");
+ return D3DERR_INVALIDCALL;
+ }
- nine_update_state(This);
- /* TODO: Create shader with stream output. */
- STUB(D3DERR_INVALIDCALL);
- struct NineVertexBuffer9 *dst = NineVertexBuffer9(pDestBuffer);
+ vs = This->state.programmable_vs ? This->state.vs : This->ff.vs;
+ /* Note: version is 0 for ff */
+ user_assert(vdecl || (vs->byte_code.version < 0x30 && dst->desc.FVF),
+ D3DERR_INVALIDCALL);
+ if (!vdecl) {
+ DWORD FVF = dst->desc.FVF;
+ vdecl = util_hash_table_get(This->ff.ht_fvf, &FVF);
+ if (!vdecl) {
+ hr = NineVertexDeclaration9_new_from_fvf(This, FVF, &vdecl);
+ if (FAILED(hr))
+ return hr;
+ vdecl->fvf = FVF;
+ util_hash_table_set(This->ff.ht_fvf, &vdecl->fvf, vdecl);
+ NineUnknown_ConvertRefToBind(NineUnknown(vdecl));
+ }
+ }
- vs = This->state.vs ? This->state.vs : This->ff.vs;
+ /* Flags: Can be 0 or D3DPV_DONOTCOPYDATA, and/or lock flags
+ * D3DPV_DONOTCOPYDATA -> Has effect only for ff. In particular
+ * if not set, everything from src will be used, and dst
+ * must match exactly the ff vs outputs.
+ * TODO: Handle all the checks, etc for ff */
+ user_assert(vdecl->position_t || This->state.programmable_vs,
+ D3DERR_INVALIDCALL);
+
+ /* TODO: Support vs < 3 and ff */
+ user_assert(vs->byte_code.version == 0x30,
+ D3DERR_INVALIDCALL);
+ /* TODO: Not hardcode the constant buffers for swvp */
+ user_assert(This->may_swvp,
+ D3DERR_INVALIDCALL);
+
+ nine_state_prepare_draw_sw(This, vdecl, SrcStartIndex, VertexCount,
&so);
- buffer_size = VertexCount * vs->so->stride[0];
- if (1) {
+ buffer_size = VertexCount * so.stride[0] * 4;
+ {
struct pipe_resource templ;
templ.target = PIPE_BUFFER;
@@ -3212,49 +3262,50 @@ NineDevice9_ProcessVertices( struct NineDevice9
*This,
templ.height0 = templ.depth0 = templ.array_size = 1;
templ.last_level = templ.nr_samples = 0;
- resource = This->screen->resource_create(This->screen, &templ);
+ resource = screen_sw->resource_create(screen_sw, &templ);
if (!resource)
return E_OUTOFMEMORY;
- buffer_offset = 0;
- } else {
- /* SO matches vertex declaration */
- resource = NineVertexBuffer9_GetResource(dst);
- buffer_offset = DestIndex * vs->so->stride[0];
}
- target = This->pipe->create_stream_output_target(This->pipe,
resource,
- buffer_offset,
- buffer_size);
+ target = pipe_sw->create_stream_output_target(pipe_sw, resource,
+ 0, buffer_size);
if (!target) {
pipe_resource_reference(&resource, NULL);
return D3DERR_DRIVERINTERNALERROR;
}
- if (!vdecl) {
- hr = NineVertexDeclaration9_new_from_fvf(This, dst->desc.FVF,
&vdecl);
- if (FAILED(hr))
- goto out;
- }
-
init_draw_info(&draw, This, D3DPT_POINTLIST, VertexCount);
draw.instance_count = 1;
draw.indexed = FALSE;
- draw.start = SrcStartIndex;
+ draw.start = 0;
draw.index_bias = 0;
- draw.min_index = SrcStartIndex;
- draw.max_index = SrcStartIndex + VertexCount - 1;
+ draw.min_index = 0;
+ draw.max_index = VertexCount - 1;
+
+
+ pipe_sw->set_stream_output_targets(pipe_sw, 1, &target, offsets);
- This->pipe->set_stream_output_targets(This->pipe, 1, &target, 0);
- This->pipe->draw_vbo(This->pipe, &draw);
- This->pipe->set_stream_output_targets(This->pipe, 0, NULL, 0);
- This->pipe->stream_output_target_destroy(This->pipe, target);
+ pipe_sw->draw_vbo(pipe_sw, &draw);
+
+ pipe_sw->set_stream_output_targets(pipe_sw, 0, NULL, 0);
+ pipe_sw->stream_output_target_destroy(pipe_sw, target);
+
+ u_box_1d(0, VertexCount * so.stride[0] * 4, &box);
+ map = pipe_sw->transfer_map(pipe_sw, resource, 0, PIPE_TRANSFER_READ,
&box,
+ &transfer);
+ if (!map) {
+ hr = D3DERR_DRIVERINTERNALERROR;
+ goto out;
+ }
hr = NineVertexDeclaration9_ConvertStreamOutput(vdecl,
dst, DestIndex,
VertexCount,
- resource, vs->so);
+ map, &so);
+ if (transfer)
+ pipe_sw->transfer_unmap(pipe_sw, transfer);
+
out:
+ nine_state_after_draw_sw(This);
pipe_resource_reference(&resource, NULL);
- if (!pVertexDecl)
- NineUnknown_Release(NineUnknown(vdecl));
return hr;
}