The OpenGL 4.5 spec updated the section on primitive restart, and now it doesn't have to be performed on drawing commands not taking a parameter, regardless of whether PRIMITIVE_RESTART_FIXED_INDEX is enabled or not.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98106 Signed-off-by: Martina Kollarova <martina.kollar...@intel.com> --- src/mesa/vbo/vbo_exec_array.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 46543f8..cf1ba13 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -423,7 +423,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, /* Implement the primitive restart index */ if (ctx->Array.PrimitiveRestart && !ctx->Array.PrimitiveRestartFixedIndex && - ctx->Array.RestartIndex < count) { + ctx->Version < 45 && ctx->Array.RestartIndex < count) { GLuint primCount = 0; if (ctx->Array.RestartIndex == start) { -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev