On Mon, 10 Oct 2011 16:31:48 -0700, Kenneth Graunke <kenn...@whitecape.org> 
wrote:
> The existing code asserted that eot == 0, as it doesn't make sense for
> a thread to sample a texture as the last thing it does.
> 
> It doesn't make much sense to pass around a dead parameter either.
> Especially for a function which already has a long parameter list.
> 
> So, remove the parameter and just set EOT to 0.
> 
> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>

Reviewed-by: Eric Anholt <e...@anholt.net>

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