On Mon, 10 Oct 2011 16:31:48 -0700, Kenneth Graunke <[email protected]> wrote: > The existing code asserted that eot == 0, as it doesn't make sense for > a thread to sample a texture as the last thing it does. > > It doesn't make much sense to pass around a dead parameter either. > Especially for a function which already has a long parameter list. > > So, remove the parameter and just set EOT to 0. > > Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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