r-b On Sun, Sep 25, 2016 at 5:50 AM, Timothy Arceri < timothy.arc...@collabora.com> wrote:
> We already pass the shader so we can just get the stage from this. > --- > src/mesa/drivers/dri/i965/brw_link.cpp | 8 +++----- > 1 file changed, 3 insertions(+), 5 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp > b/src/mesa/drivers/dri/i965/brw_link.cpp > index fc2e539..a0097ef 100644 > --- a/src/mesa/drivers/dri/i965/brw_link.cpp > +++ b/src/mesa/drivers/dri/i965/brw_link.cpp > @@ -86,8 +86,7 @@ brw_lower_packing_builtins(struct brw_context *brw, > } > > static void > -process_glsl_ir(gl_shader_stage stage, > - struct brw_context *brw, > +process_glsl_ir(struct brw_context *brw, > struct gl_shader_program *shader_prog, > struct gl_linked_shader *shader) > { > @@ -140,8 +139,7 @@ process_glsl_ir(gl_shader_stage stage, > do_copy_propagation(shader->ir); > > bool lowered_variable_indexing = > - lower_variable_index_to_cond_assign((gl_shader_stage)stage, > - shader->ir, > + lower_variable_index_to_cond_assign(shader->Stage, shader->ir, > options->EmitNoIndirectInput, > options->EmitNoIndirectOutput, > options->EmitNoIndirectTemp, > @@ -227,7 +225,7 @@ brw_link_shader(struct gl_context *ctx, struct > gl_shader_program *shProg) > > _mesa_copy_linked_program_data((gl_shader_stage) stage, shProg, > prog); > > - process_glsl_ir((gl_shader_stage) stage, brw, shProg, shader); > + process_glsl_ir(brw, shProg, shader); > > /* Make a pass over the IR to add state references for any built-in > * uniforms that are used. This has to be done now (during > linking). > -- > 2.7.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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