On 09/23/2016 03:28 PM, Charmaine Lee wrote:
From: Brian Paul <bri...@vmware.com>
Sent: Friday, September 23, 2016 8:48 AM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee
Subject: [PATCH 1/8] svga: eliminate unneeded gotos in
svga_validate_surface_view()
---
src/gallium/drivers/svga/svga_surface.c | 9 +++------
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_surface.c
b/src/gallium/drivers/svga/svga_surface.c
index 7cc7ef1..91bd4ca 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -426,14 +426,12 @@ svga_validate_surface_view(struct svga_context *svga, struct
>svga_surface *s)
"same resource used in shaderResource and renderTarget
0x%x\n",
s->handle);
s = create_backed_surface_view(svga, s);
- if (!s)
- goto done;
-
+ /* s may be null here if the function failed */
break;
}
}
- if (s->view_id == SVGA3D_INVALID_ID) {
+ if (s && s->view_id == SVGA3D_INVALID_ID) {
SVGA3dResourceType resType;
SVGA3dRenderTargetViewDesc desc;
@@ -478,11 +476,10 @@ svga_validate_surface_view(struct svga_context *svga, struct
>svga_surface *s)
if (ret != PIPE_OK) {
util_bitmask_clear(svga->surface_view_id_bm, s->view_id);
s->view_id = SVGA3D_INVALID_ID;
- goto done;
+ s = NULL;
}
}
-done:
SVGA_STATS_TIME_POP(svga_sws(svga));
return &s->base;
We want to return NULL when we fail to create RenderTargetView.
We do, but it is subtle. "return &s->base" is a pointer arithmetic
expression which does not actually dereference the pointer. It would
evaluate to NULL+offset(base) where offset(base)=0 in this case.
I guess I could change it to 'return s ? &s->base : NULL;' to be clear.
It would also ensure the right result if someone inadvertently moved
the base member further down in the structure.
-Brian
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