Change SUFFACE to SURFACE. Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> --- src/intel/isl/isl_surface_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c index e18fa50..4ed177a 100644 --- a/src/intel/isl/isl_surface_state.c +++ b/src/intel/isl/isl_surface_state.c @@ -144,7 +144,7 @@ get_image_alignment(const struct isl_surf *surf) */ return isl_extent3d(4, 4, 1); } else { - /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units + /* In Skylake, RENDER_SURFACE_STATE.SurfaceVerticalAlignment is in units * of surface elements (not pixels nor samples). For compressed formats, * a "surface element" is defined as a compression block. For example, * if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2 -- 2.10.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev