Later we will pass compiler to nir_optimise to be used by the loop unroll pass. --- src/mesa/drivers/dri/i965/brw_fs.cpp | 10 ++++------ src/mesa/drivers/dri/i965/brw_nir.c | 7 ++++--- src/mesa/drivers/dri/i965/brw_nir.h | 4 ++-- src/mesa/drivers/dri/i965/brw_shader.cpp | 4 ++-- src/mesa/drivers/dri/i965/brw_vec4.cpp | 5 ++--- src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 5 ++--- src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp | 4 ++-- 7 files changed, 18 insertions(+), 21 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 75642d3..779c098 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -6554,8 +6554,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data, char **error_str) { nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); - shader = brw_nir_apply_sampler_key(shader, compiler->devinfo, &key->tex, - true); + shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true); brw_nir_set_default_interpolation(compiler->devinfo, shader, key->flat_shade, key->persample_interp); brw_nir_lower_fs_inputs(shader); @@ -6563,7 +6562,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data, if (!key->multisample_fbo) NIR_PASS_V(shader, demote_sample_qualifiers); NIR_PASS_V(shader, move_interpolation_to_top); - shader = brw_postprocess_nir(shader, compiler->devinfo, true); + shader = brw_postprocess_nir(shader, compiler, true); /* key->alpha_test_func means simulating alpha testing via discards, * so the shader definitely kills pixels. @@ -6786,8 +6785,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data, char **error_str) { nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); - shader = brw_nir_apply_sampler_key(shader, compiler->devinfo, &key->tex, - true); + shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true); brw_nir_lower_cs_shared(shader); prog_data->base.total_shared += shader->num_shared; @@ -6800,7 +6798,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data, (unsigned)4 * (prog_data->thread_local_id_index + 1)); brw_nir_lower_intrinsics(shader, &prog_data->base); - shader = brw_postprocess_nir(shader, compiler->devinfo, true); + shader = brw_postprocess_nir(shader, compiler, true); prog_data->local_size[0] = shader->info.cs.local_size[0]; prog_data->local_size[1] = shader->info.cs.local_size[1]; diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index af646ed..0c15b55 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -481,10 +481,10 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir) * will not work. */ nir_shader * -brw_postprocess_nir(nir_shader *nir, - const struct gen_device_info *devinfo, +brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar) { + const struct gen_device_info *devinfo = compiler->devinfo; bool debug_enabled = (INTEL_DEBUG & intel_debug_flag_for_shader_stage(nir->stage)); @@ -546,10 +546,11 @@ brw_postprocess_nir(nir_shader *nir, nir_shader * brw_nir_apply_sampler_key(nir_shader *nir, - const struct gen_device_info *devinfo, + const struct brw_compiler *compiler, const struct brw_sampler_prog_key_data *key_tex, bool is_scalar) { + const struct gen_device_info *devinfo = compiler->devinfo; nir_lower_tex_options tex_options = { 0 }; /* Iron Lake and prior require lowering of all rectangle textures */ diff --git a/src/mesa/drivers/dri/i965/brw_nir.h b/src/mesa/drivers/dri/i965/brw_nir.h index b025d55..4af22fd 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.h +++ b/src/mesa/drivers/dri/i965/brw_nir.h @@ -113,7 +113,7 @@ void brw_nir_lower_fs_outputs(nir_shader *nir); void brw_nir_lower_cs_shared(nir_shader *nir); nir_shader *brw_postprocess_nir(nir_shader *nir, - const struct gen_device_info *devinfo, + const struct brw_compiler *compiler, bool is_scalar); bool brw_nir_apply_attribute_workarounds(nir_shader *nir, @@ -125,7 +125,7 @@ bool brw_nir_apply_trig_workarounds(nir_shader *nir); void brw_nir_apply_tcs_quads_workaround(nir_shader *nir); nir_shader *brw_nir_apply_sampler_key(nir_shader *nir, - const struct gen_device_info *devinfo, + const struct brw_compiler *compiler, const struct brw_sampler_prog_key_data *key, bool is_scalar); diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index ea39252..863056f 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -1336,10 +1336,10 @@ brw_compile_tes(const struct brw_compiler *compiler, nir->info.inputs_read & ~VARYING_BIT_PRIMITIVE_ID, nir->info.patch_inputs_read); - nir = brw_nir_apply_sampler_key(nir, devinfo, &key->tex, is_scalar); + nir = brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar); brw_nir_lower_tes_inputs(nir, &input_vue_map); brw_nir_lower_vue_outputs(nir, is_scalar); - nir = brw_postprocess_nir(nir, compiler->devinfo, is_scalar); + nir = brw_postprocess_nir(nir, compiler, is_scalar); brw_compute_vue_map(devinfo, &prog_data->base.vue_map, nir->info.outputs_written, diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index d52fdc0..cf3e948 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -2079,12 +2079,11 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, { const bool is_scalar = compiler->scalar_stage[MESA_SHADER_VERTEX]; nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); - shader = brw_nir_apply_sampler_key(shader, compiler->devinfo, &key->tex, - is_scalar); + shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, is_scalar); brw_nir_lower_vs_inputs(shader, compiler->devinfo, is_scalar, use_legacy_snorm_formula, key->gl_attrib_wa_flags); brw_nir_lower_vue_outputs(shader, is_scalar); - shader = brw_postprocess_nir(shader, compiler->devinfo, is_scalar); + shader = brw_postprocess_nir(shader, compiler, is_scalar); const unsigned *assembly = NULL; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp index c5886d4..428fe5a 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp @@ -616,11 +616,10 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data, &c.input_vue_map, inputs_read, shader->info.separate_shader); - shader = brw_nir_apply_sampler_key(shader, compiler->devinfo, &key->tex, - is_scalar); + shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, is_scalar); brw_nir_lower_vue_inputs(shader, is_scalar, &c.input_vue_map); brw_nir_lower_vue_outputs(shader, is_scalar); - shader = brw_postprocess_nir(shader, compiler->devinfo, is_scalar); + shader = brw_postprocess_nir(shader, compiler, is_scalar); prog_data->include_primitive_id = (shader->info.inputs_read & VARYING_BIT_PRIMITIVE_ID) != 0; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp index 498fb7c..92dd70c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp @@ -468,13 +468,13 @@ brw_compile_tcs(const struct brw_compiler *compiler, nir->info.outputs_written, nir->info.patch_outputs_written); - nir = brw_nir_apply_sampler_key(nir, devinfo, &key->tex, is_scalar); + nir = brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar); brw_nir_lower_vue_inputs(nir, is_scalar, &input_vue_map); brw_nir_lower_tcs_outputs(nir, &vue_prog_data->vue_map); if (key->quads_workaround) brw_nir_apply_tcs_quads_workaround(nir); - nir = brw_postprocess_nir(nir, compiler->devinfo, is_scalar); + nir = brw_postprocess_nir(nir, compiler, is_scalar); if (is_scalar) prog_data->instances = DIV_ROUND_UP(nir->info.tcs.vertices_out, 8); -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev