Hi, On Wednesday, 7 September 2016 12:41:46 CEST Emil Velikov wrote: > On 6 September 2016 at 18:32, Mathias Fröhlich > <mathias.froehl...@gmx.net> wrote: > > >> * Systems with fb only, disabled render nodes and/or alike. > >> EGL implementations (in our case the libdrm API provides all the info > >> about available DRM devices) can effectively detect the presence of > >> HW/SW devices and expose relevant extensions. > >> Note: The presence does not and _cannot_ imply that one will always > >> succeed using each device. > > So you are saying, on a system without drm device we should return a more or > > less dead single EGLDeviceEXT from eglQueryDevicesEXT(...). > > Nope. What I'm saying is that if the system lacks any DRM devices (or > the devices lack any specifics) the respective device extension(s) > won't be exposed. > > Regardless if SW device is available or not there a caveat - you > simply cannot say that using device X will work. This is what the note > is about - a simple disclaimer.
Thanks for the clearification. best Mathias _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev