On Sep 7, 2016 10:45 AM, "Nanley Chery" <nanleych...@gmail.com> wrote: > > On Wed, Sep 07, 2016 at 10:26:25AM -0700, Jason Ekstrand wrote: > > On Wed, Sep 7, 2016 at 9:50 AM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > > > > > On Wed, Sep 7, 2016 at 9:36 AM, Nanley Chery <nanleych...@gmail.com> > > > wrote: > > > > > >> On Tue, Sep 06, 2016 at 05:02:55PM -0700, Jason Ekstrand wrote: > > >> > On Tue, Sep 6, 2016 at 4:12 PM, Nanley Chery <nanleych...@gmail.com > > > >> wrote: > > >> > > > >> > > On Wed, Aug 31, 2016 at 02:22:33PM -0700, Jason Ekstrand wrote: > > >> > > > --- > > >> > > > src/intel/blorp/blorp.h | 10 ++++ > > >> > > > src/intel/blorp/blorp_blit.c | 133 ++++++++++++++++++++++++++++++ > > >> > > +++++++++++++ > > >> > > > 2 files changed, 143 insertions(+) > > >> > > > > > >> > > > diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h > > >> > > > index c1e93fd..6574124 100644 > > >> > > > --- a/src/intel/blorp/blorp.h > > >> > > > +++ b/src/intel/blorp/blorp.h > > >> > > > @@ -109,6 +109,16 @@ blorp_blit(struct blorp_batch *batch, > > >> > > > uint32_t filter, bool mirror_x, bool mirror_y); > > >> > > > > > >> > > > void > > >> > > > +blorp_copy(struct blorp_batch *batch, > > >> > > > + const struct blorp_surf *src_surf, > > >> > > > + unsigned src_level, unsigned src_layer, > > >> > > > + const struct blorp_surf *dst_surf, > > >> > > > + unsigned dst_level, unsigned dst_layer, > > >> > > > + uint32_t src_x, uint32_t src_y, > > >> > > > + uint32_t dst_x, uint32_t dst_y, > > >> > > > + uint32_t src_width, uint32_t src_height); > > >> > > > + > > >> > > > +void > > >> > > > blorp_fast_clear(struct blorp_batch *batch, > > >> > > > const struct blorp_surf *surf, > > >> > > > uint32_t level, uint32_t layer, enum isl_format > > >> format, > > >> > > > diff --git a/src/intel/blorp/blorp_blit.c > > >> b/src/intel/blorp/blorp_blit.c > > >> > > > index 3ab39a3..42a502c 100644 > > >> > > > --- a/src/intel/blorp/blorp_blit.c > > >> > > > +++ b/src/intel/blorp/blorp_blit.c > > >> > > > @@ -1685,3 +1685,136 @@ blorp_blit(struct blorp_batch *batch, > > >> > > > dst_x0, dst_y0, dst_x1, dst_y1, > > >> > > > mirror_x, mirror_y); > > >> > > > } > > >> > > > + > > >> > > > +static enum isl_format > > >> > > > +get_copy_format_for_bpb(unsigned bpb) > > >> > > > +{ > > >> > > > + /* The choice of UNORM and UINT formats is very intentional > > >> here. > > >> > > Most of > > >> > > > + * the time, we want to use a UINT format to avoid any rounding > > >> > > error in > > >> > > > + * the blit. For stencil blits, R8_UINT is required by the > > >> hardware. > > >> > > > + * (It's the only format allowed in conjunction with W-tiling.) > > >> > > Also we > > >> > > > + * intentionally use the 4-channel formats whenever we can. > > >> This is > > >> > > so > > >> > > > + * that, when we do a RGB <-> RGBX copy, the two formats will > > >> line > > >> > > up even > > >> > > > + * though one of them is 3/4 the size of the other. The choice > > >> of > > >> > > UNORM > > >> > > > + * vs. UINT is also very intentional because Haswell doesn't > > >> handle > > >> > > 8 or > > >> > > > + * 16-bit RGB UINT formats at all so we have to use UNORM there. > > >> > > > + * Fortunately, the only time we should ever use two different > > >> > > formats in > > >> > > > + * the table below is for RGB -> RGBA blits and so we will never > > >> > > have any > > >> > > > + * UNORM/UINT mismatch. > > >> > > > + */ > > >> > > > + switch (bpb) { > > >> > > > + case 8: return ISL_FORMAT_R8_UINT; > > >> > > > + case 16: return ISL_FORMAT_R8G8_UINT; > > >> > > > + case 24: return ISL_FORMAT_R8G8B8_UNORM; > > >> > > > + case 32: return ISL_FORMAT_R8G8B8A8_UNORM; > > >> > > > + case 48: return ISL_FORMAT_R16G16B16_UNORM; > > >> > > > + case 64: return ISL_FORMAT_R16G16B16A16_UNORM; > > >> > > > + case 96: return ISL_FORMAT_R32G32B32_UINT; > > >> > > > + case 128:return ISL_FORMAT_R32G32B32A32_UINT; > > >> > > > + default: > > >> > > > + unreachable("Unknown format bpb"); > > >> > > > + } > > >> > > > +} > > >> > > > + > > >> > > > +static void > > >> > > > +surf_convert_to_uncompressed(const struct isl_device *isl_dev, > > >> > > > + struct brw_blorp_surface_info *info, > > >> > > > + uint32_t *x, uint32_t *y, > > >> > > > + uint32_t *width, uint32_t *height) > > >> > > > +{ > > >> > > > + const struct isl_format_layout *fmtl = > > >> > > > + isl_format_get_layout(info->surf.format); > > >> > > > + > > >> > > > + assert(fmtl->bw > 1 || fmtl->bh > 1); > > >> > > > + > > >> > > > + /* This is a compressed surface. We need to convert it to a > > >> single > > >> > > > + * slice (becase compressed layouts don't perfectly match > > >> > > uncompressed > > >> > > > + * ones with the same bpb) and divide x, y, width, and height > > >> by the > > >> > > > + * block size. > > >> > > > + */ > > >> > > > + surf_convert_to_single_slice(isl_dev, info); > > >> > > > + > > >> > > > + if (width || height) { > > >> > > > + assert(*width % fmtl->bw == 0 || > > >> > > > + *x + *width == info->surf.logical_level0_px.width); > > >> > > > + assert(*height % fmtl->bh == 0 || > > >> > > > + *y + *height == info->surf.logical_level0_px.height); > > >> > > > + *width = DIV_ROUND_UP(*width, fmtl->bw); > > >> > > > + *height = DIV_ROUND_UP(*height, fmtl->bh); > > >> > > > + } > > >> > > > + > > >> > > > + assert(*x % fmtl->bw == 0); > > >> > > > + assert(*y % fmtl->bh == 0); > > >> > > > + *x /= fmtl->bw; > > >> > > > + *y /= fmtl->bh; > > >> > > > + > > >> > > > + info->surf.logical_level0_px.width = > > >> > > > + DIV_ROUND_UP(info->surf.logical_level0_px.width, fmtl->bw); > > >> > > > + info->surf.logical_level0_px.height = > > >> > > > + DIV_ROUND_UP(info->surf.logical_level0_px.height, fmtl->bh); > > >> > > > + > > >> > > > + assert(info->surf.phys_level0_sa.width % fmtl->bw == 0); > > >> > > > + assert(info->surf.phys_level0_sa.height % fmtl->bh == 0); > > >> > > > + info->surf.phys_level0_sa.width /= fmtl->bw; > > >> > > > + info->surf.phys_level0_sa.height /= fmtl->bh; > > >> > > > + > > >> > > > + assert(info->tile_x_sa % fmtl->bw == 0); > > >> > > > + assert(info->tile_y_sa % fmtl->bh == 0); > > >> > > > + info->tile_x_sa /= fmtl->bw; > > >> > > > + info->tile_y_sa /= fmtl->bh; > > >> > > > + > > >> > > > + /* It's now an uncompressed surface so we need an uncompressed > > >> > > format */ > > >> > > > + info->surf.format = get_copy_format_for_bpb(fmtl->bpb); > > >> > > > +} > > >> > > > + > > >> > > > +void > > >> > > > +blorp_copy(struct blorp_batch *batch, > > >> > > > + const struct blorp_surf *src_surf, > > >> > > > + unsigned src_level, unsigned src_layer, > > >> > > > + const struct blorp_surf *dst_surf, > > >> > > > + unsigned dst_level, unsigned dst_layer, > > >> > > > + uint32_t src_x, uint32_t src_y, > > >> > > > + uint32_t dst_x, uint32_t dst_y, > > >> > > > + uint32_t src_width, uint32_t src_height) > > >> > > > +{ > > >> > > > + struct blorp_params params; > > >> > > > + blorp_params_init(¶ms); > > >> > > > + > > >> > > > + brw_blorp_surface_info_init(batch->blorp, ¶ms.src, > > >> src_surf, > > >> > > src_level, > > >> > > > + src_layer, ISL_FORMAT_UNSUPPORTED, > > >> > > false); > > >> > > > + brw_blorp_surface_info_init(batch->blorp, ¶ms.dst, > > >> dst_surf, > > >> > > dst_level, > > >> > > > + dst_layer, ISL_FORMAT_UNSUPPORTED, > > >> true); > > >> > > > + > > >> > > > + struct brw_blorp_blit_prog_key wm_prog_key; > > >> > > > + memset(&wm_prog_key, 0, sizeof(wm_prog_key)); > > >> > > > + > > >> > > > + const struct isl_format_layout *src_fmtl = > > >> > > > + isl_format_get_layout(params.src.surf.format); > > >> > > > + const struct isl_format_layout *dst_fmtl = > > >> > > > + isl_format_get_layout(params.dst.surf.format); > > >> > > > + > > >> > > > + params.src.view.format = get_copy_format_for_bpb(src_fm > > >> tl->bpb); > > >> > > > + if (src_fmtl->bw > 1 || src_fmtl->bh > 1) { > > >> > > > + surf_convert_to_uncompressed(batch->blorp->isl_dev, > > >> ¶ms.src, > > >> > > > + &src_x, &src_y, &src_width, > > >> > > &src_height); > > >> > > > + wm_prog_key.need_dst_offset = true; > > >> > > > + } > > >> > > > + > > >> > > > + params.dst.view.format = get_copy_format_for_bpb(dst_fm > > >> tl->bpb); > > >> > > > + if (dst_fmtl->bw > 1 || dst_fmtl->bh > 1) { > > >> > > > + surf_convert_to_uncompressed(batch->blorp->isl_dev, > > >> ¶ms.dst, > > >> > > > + &dst_x, &dst_y, NULL, NULL); > > >> > > > + wm_prog_key.need_dst_offset = true; > > >> > > > + } > > >> > > > > >> > > When this function is later used to replace meta in vkCopyImage and > > >> the > > >> > > like, > > >> > > I suspect that copying non-zero mip levels on D16 and S8 textures can > > >> fail. > > >> > > These textures have a non-4x4 alignment on SKL and, like compressed > > >> > > textures, > > >> > > need surf_convert_to_single_slice(). > > >> > > > > >> > > > >> > I don't think that's an issue. Depth and stencil are still valid > > >> multi-LOD > > >> > textures. You don't need 4x4, you just need an alignment that we can > > >> > validly express so 4x8 (stencil), for instance, is fine. The problem > > >> with > > >> > compressed is that, when you fake it as R32U32G32A32_UINT, you can end > > >> up > > >> > with halign/valign that can't actually be expressed. On SKL, I think we > > >> > can actually express them all so we may not need the stomp at all. > > >> > > > >> > > > >> > > >> My suspicion was wrong. I was under the assumption that blorp behaved like > > >> meta in that it always created an image from the tile nearest to the copy > > >> region > > >> of the src/dst image - that is not the case. Sorry for not simply asking. > > >> This > > >> seems like a much better way to copy images. > > >> > > >> This series currently causes 6 crucbile tests to fail in > > >> func.miptree.r8g8b8a8-unorm.aspect-color.view-3d. Does your local copy > > >> fix > > >> these? If so, could you send it out? > > >> > > > > > > Drp... I didn't run crucible. No CTS failures but I'm seeing the same 6 > > > crucible fails that you are. I'll look into them. > > > > > > > Looking at the crucible fail a bit. The R8G8B8A8 failures were do to > > sanitizing coordinates with the type from the wrong image. I also found a > > couple of other bugs. > > > > Okay. I'll resume review after you've fixed the issues. > > > There are still failures on 3-D stencil in those tests. I'll look into > > them. > > > > In order to get 3D stencil tests running, are you using this patch? > https://patchwork.freedesktop.org/patch/109266/ > No stencil tests run for me otherwise. > > > The latest can always be found here: > > > > https://cgit.freedesktop.org/~jekstrand/mesa/log/?h=wip/anv-blorp > > > > I checked this branch before asking for the newest revision, but it was out of > date. I see that it has now been updated however.
It was up-to-date until I fixed some of those crucible tests. I'll continue cracking away at the 3D stencil failures when I get back to my computer. Hopefully it won't take long. --Jason > - Nanley > > > > > > --Jason > > > > > > > > >> > > One idea is to call surf_convert_to_single_slice() when ever a copy > > >> occurs > > >> > > with an image's subresource that isn't the 1st mip level on the 1st > > >> array > > >> > > layer > > >> > > /depth slice and the alignment differs from what would be used the > > >> copy > > >> > > format. > > >> > > Thoughts? > > >> > > > > >> > > > >> > That seems a bit harsh. > > >> > > > >> > > > >> > > >> I agree. > > >> > > >> - Nanley > > >> > > >> > > - Nanley > > >> > > > > >> > > > + > > >> > > > + /* Once both surfaces are stompped to uncompressed as needed, > > >> the > > >> > > > + * destination size is the same as the source size. > > >> > > > + */ > > >> > > > + uint32_t dst_width = src_width; > > >> > > > + uint32_t dst_height = src_height; > > >> > > > + > > >> > > > + do_blorp_blit(batch, ¶ms, &wm_prog_key, > > >> > > > + src_x, src_y, src_x + src_width, src_y + > > >> src_height, > > >> > > > + dst_x, dst_y, dst_x + dst_width, dst_y + > > >> dst_height, > > >> > > > + false, false); > > >> > > > +} > > >> > > > -- > > >> > > > 2.5.0.400.gff86faf > > >> > > > > > >> > > > _______________________________________________ > > >> > > > mesa-dev mailing list > > >> > > > mesa-dev@lists.freedesktop.org > > >> > > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > >> > > > > >> > > > > > >
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