On Fri, Aug 26, 2016 at 6:48 AM, Rob Clark <robdcl...@gmail.com> wrote:
> On Thu, Aug 25, 2016 at 8:00 PM, Brian Paul <bri...@vmware.com> wrote:
>> If someone is looking for a simple task in gallium...
>>
>> In commit 0135bd44 Marek introduced some new enum types in p_defines.h
>>
>> In p_context.h we should replace several instances of "unsigned shader" with
>> "enum pipe_shader_type shader" and propagate that change into the driver
>> functions which correspond to those interface functions.
>
> yes please.. and probably not just 'enum pipe_shader_type (although
> that would be a good place to start).. imho the extra type information
> from use of enum types helps make the gallium interface easier to
> follow
>
> (I wonder if it would be worthwhile to have a mesa trello page for
> todos like these)
>
Yeah it would be a really good idea, the todos could be simple
code cleanups for the beginners to get started.

Cheers,
Nayan.
> BR,
> -R
>
>> -Brian
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