On Wed, Aug 24, 2016 at 07:46:11PM +0100, Ian Romanick wrote: > From: Ian Romanick <ian.d.roman...@intel.com> > > Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> > Suggested-by: Ilia Mirkin <imir...@alum.mit.edu> > --- > docs/GL3.txt | 335 > ------------------------------------------------------ > docs/features.txt | 335 > ++++++++++++++++++++++++++++++++++++++++++++++++++++++ > 2 files changed, 335 insertions(+), 335 deletions(-) > delete mode 100644 docs/GL3.txt > create mode 100644 docs/features.txt
That patch could have definitely used `-M` :) Re-generating it using this option results in this diff: 8<-------------- docs/{GL3.txt => features.txt} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename docs/{GL3.txt => features.txt} (100%) diff --git a/docs/GL3.txt b/docs/features.txt similarity index 100% rename from docs/GL3.txt rename to docs/features.txt 8<-------------- Easier to review like that :) Reviewed-by: Eric Engestrom <eric.engest...@imgtec.com> > > diff --git a/docs/GL3.txt b/docs/GL3.txt > deleted file mode 100644 > index c769f69..0000000 > --- a/docs/GL3.txt > +++ /dev/null > @@ -1,335 +0,0 @@ > -# Status of OpenGL extensions in Mesa > - > -Here's how to read this file: > - > -all DONE: <driver>, ... > - All the extensions are done for the given list of drivers. > - > -DONE > - The extension is done for Mesa and no implementation is necessary on the > - driver-side. > - > -DONE () > - The extension is done for Mesa and all the drivers in the "all DONE" > list. > - > -DONE (<driver>, ...) > - The extension is done for Mesa, all the drivers in the "all DONE" list, > and > - all the drivers in the brackets. > - > -in progress > - The extension is started but not finished yet. > - > -not started > - The extension isn't started yet. > - > -# OpenGL Core and Compatibility context support > - > -OpenGL 3.1 and later versions are only supported with the Core profile. > -There are no plans to support GL_ARB_compatibility. The last supported OpenGL > -version with all deprecated features is 3.0. Some of the later GL features > -are exposed in the 3.0 context as extensions. > - > - > -Feature Status > -------------------------------------------------------- > ------------------------ > - > -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe, swr > - > - glBindFragDataLocation, glGetFragDataLocation DONE > - GL_NV_conditional_render (Conditional rendering) DONE () > - GL_ARB_map_buffer_range (Map buffer subranges) DONE () > - GL_ARB_color_buffer_float (Clamping controls) DONE () > - GL_ARB_texture_float (Float textures, renderbuffers) DONE () > - GL_EXT_packed_float DONE () > - GL_EXT_texture_shared_exponent DONE () > - GL_ARB_depth_buffer_float (Float depth buffers) DONE () > - GL_ARB_framebuffer_object (Framebuffer objects) DONE () > - GL_ARB_half_float_pixel DONE (all drivers) > - GL_ARB_half_float_vertex DONE () > - GL_EXT_texture_integer DONE () > - GL_EXT_texture_array DONE () > - GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE () > - GL_EXT_texture_compression_rgtc DONE () > - GL_ARB_texture_rg DONE () > - GL_EXT_transform_feedback (Transform feedback) DONE () > - GL_ARB_vertex_array_object (Vertex array objects) DONE () > - GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE () > - glClearBuffer commands DONE > - glGetStringi command DONE > - glTexParameterI, glGetTexParameterI commands DONE > - glVertexAttribI commands DONE > - Depth format cube textures DONE () > - GLX_ARB_create_context (GLX 1.4 is required) DONE > - Multisample anti-aliasing DONE (llvmpipe (*), > softpipe (*), swr (*)) > - > -(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support > - > - > -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe, swr > - > - Forward compatible context support/deprecations DONE () > - GL_ARB_draw_instanced (Instanced drawing) DONE () > - GL_ARB_copy_buffer (Buffer copying) DONE () > - GL_NV_primitive_restart (Primitive restart) DONE () > - 16 vertex texture image units DONE () > - GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 > contexts) > - GL_ARB_texture_rectangle (Rectangular textures) DONE () > - GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE () > - GL_EXT_texture_snorm (Signed normalized textures) DONE () > - > - > -GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe > - > - Core/compatibility profiles DONE > - Geometry shaders DONE () > - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr) > - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr) > - GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr) > - GL_ARB_provoking_vertex (Provoking vertex) DONE (swr) > - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr) > - GL_ARB_texture_multisample (Multisample textures) DONE (swr) > - GL_ARB_depth_clamp (Frag depth clamp) DONE (swr) > - GL_ARB_sync (Fence objects) DONE (swr) > - GLX_ARB_create_context_profile DONE > - > - > -GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe > - > - GL_ARB_blend_func_extended DONE (swr) > - GL_ARB_explicit_attrib_location DONE (all drivers > that support GLSL) > - GL_ARB_occlusion_query2 DONE (swr) > - GL_ARB_sampler_objects DONE (all drivers) > - GL_ARB_shader_bit_encoding DONE (swr) > - GL_ARB_texture_rgb10_a2ui DONE (swr) > - GL_ARB_texture_swizzle DONE (swr) > - GL_ARB_timer_query DONE (swr) > - GL_ARB_instanced_arrays DONE (swr) > - GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) > - > - > -GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi > - > - GL_ARB_draw_buffers_blend DONE (i965/gen6+, > nv50, llvmpipe, softpipe, swr) > - GL_ARB_draw_indirect DONE (i965/gen7+, > llvmpipe, softpipe, swr) > - GL_ARB_gpu_shader5 DONE (i965/gen7+) > - - 'precise' qualifier DONE > - - Dynamically uniform sampler array indices DONE (softpipe) > - - Dynamically uniform UBO array indices DONE () > - - Implicit signed -> unsigned conversions DONE > - - Fused multiply-add DONE () > - - Packing/bitfield/conversion functions DONE (softpipe) > - - Enhanced textureGather DONE (softpipe) > - - Geometry shader instancing DONE (llvmpipe, > softpipe) > - - Geometry shader multiple streams DONE () > - - Enhanced per-sample shading DONE () > - - Interpolation functions DONE () > - - New overload resolution rules DONE > - GL_ARB_gpu_shader_fp64 DONE (llvmpipe, > softpipe) > - GL_ARB_sample_shading DONE (i965/gen6+, > nv50) > - GL_ARB_shader_subroutine DONE (i965/gen6+, > nv50, llvmpipe, softpipe, swr) > - GL_ARB_tessellation_shader DONE (i965/gen7+) > - GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, > llvmpipe, softpipe, swr) > - GL_ARB_texture_cube_map_array DONE (i965/gen6+, > nv50, llvmpipe, softpipe) > - GL_ARB_texture_gather DONE (i965/gen6+, > nv50, llvmpipe, softpipe, swr) > - GL_ARB_texture_query_lod DONE (i965, nv50, > softpipe) > - GL_ARB_transform_feedback2 DONE (i965/gen7+, > nv50, llvmpipe, softpipe, swr) > - GL_ARB_transform_feedback3 DONE (i965/gen7+, > nv50, llvmpipe, softpipe, swr) > - > - > -GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi > - > - GL_ARB_ES2_compatibility DONE (i965, nv50, > llvmpipe, softpipe, swr) > - GL_ARB_get_program_binary DONE (0 binary > formats) > - GL_ARB_separate_shader_objects DONE (all drivers) > - GL_ARB_shader_precision DONE (all drivers > that support GLSL 4.10) > - GL_ARB_vertex_attrib_64bit DONE (llvmpipe, > softpipe) > - GL_ARB_viewport_array DONE (i965, nv50, > llvmpipe, softpipe) > - > - > -GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi > - > - GL_ARB_texture_compression_bptc DONE (i965, r600) > - GL_ARB_compressed_texture_pixel_storage DONE (all drivers) > - GL_ARB_shader_atomic_counters DONE (i965, softpipe) > - GL_ARB_texture_storage DONE (all drivers) > - GL_ARB_transform_feedback_instanced DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > - GL_ARB_base_instance DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > - GL_ARB_shader_image_load_store DONE (i965, softpipe) > - GL_ARB_conservative_depth DONE (all drivers > that support GLSL 1.30) > - GL_ARB_shading_language_420pack DONE (all drivers > that support GLSL 1.30) > - GL_ARB_shading_language_packing DONE (all drivers) > - GL_ARB_internalformat_query DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > - GL_ARB_map_buffer_alignment DONE (all drivers) > - > - > -GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi > - > - GL_ARB_arrays_of_arrays DONE (all drivers > that support GLSL 1.30) > - GL_ARB_ES3_compatibility DONE (all drivers > that support GLSL 3.30) > - GL_ARB_clear_buffer_object DONE (all drivers) > - GL_ARB_compute_shader DONE (i965, softpipe) > - GL_ARB_copy_image DONE (i965, nv50, > r600, softpipe, llvmpipe) > - GL_KHR_debug DONE (all drivers) > - GL_ARB_explicit_uniform_location DONE (all drivers > that support GLSL) > - GL_ARB_fragment_layer_viewport DONE (i965, nv50, > r600, llvmpipe, softpipe) > - GL_ARB_framebuffer_no_attachments DONE (i965, r600, > softpipe) > - GL_ARB_internalformat_query2 DONE (all drivers) > - GL_ARB_invalidate_subdata DONE (all drivers) > - GL_ARB_multi_draw_indirect DONE (i965, r600, > llvmpipe, softpipe, swr) > - GL_ARB_program_interface_query DONE (all drivers) > - GL_ARB_robust_buffer_access_behavior DONE (i965) > - GL_ARB_shader_image_size DONE (i965, softpipe) > - GL_ARB_shader_storage_buffer_object DONE (i965, softpipe) > - GL_ARB_stencil_texturing DONE (nv50, r600, > llvmpipe, softpipe, swr) > - GL_ARB_texture_buffer_range DONE (nv50, i965, > r600, llvmpipe) > - GL_ARB_texture_query_levels DONE (all drivers > that support GLSL 1.30) > - GL_ARB_texture_storage_multisample DONE (all drivers > that support GL_ARB_texture_multisample) > - GL_ARB_texture_view DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > - GL_ARB_vertex_attrib_binding DONE (all drivers) > - > - > -GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+ > - > - GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) > - GL_ARB_buffer_storage DONE (i965, nv50, > nvc0, r600, radeonsi) > - GL_ARB_clear_texture DONE (i965, nv50, > nvc0, r600, radeonsi) > - GL_ARB_enhanced_layouts DONE (i965) > - - compile-time constant expressions DONE > - - explicit byte offsets for blocks DONE > - - forced alignment within blocks DONE > - - specified vec4-slot component numbers DONE (i965) > - - specified transform/feedback layout DONE > - - input/output block locations DONE > - GL_ARB_multi_bind DONE (all drivers) > - GL_ARB_query_buffer_object DONE (i965/hsw+, > nvc0) > - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > - GL_ARB_texture_stencil8 DONE (nv50, nvc0, > r600, radeonsi, llvmpipe, softpipe, swr) > - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > - > -GL 4.5, GLSL 4.50: > - > - GL_ARB_ES3_1_compatibility DONE (i965/gen8+, > nvc0, radeonsi) > - GL_ARB_clip_control DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > - GL_ARB_conditional_render_inverted DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > - GL_ARB_cull_distance DONE (i965, nv50, > nvc0, llvmpipe, softpipe, swr) > - GL_ARB_derivative_control DONE (i965, nv50, > nvc0, r600, radeonsi) > - GL_ARB_direct_state_access DONE (all drivers) > - GL_ARB_get_texture_sub_image DONE (all drivers) > - GL_ARB_shader_texture_image_samples DONE (i965, nv50, > nvc0, r600, radeonsi) > - GL_ARB_texture_barrier DONE (i965, nv50, > nvc0, r600, radeonsi) > - GL_KHR_context_flush_control DONE (all - but > needs GLX/EGL extension to be useful) > - GL_KHR_robustness DONE (i965) > - GL_EXT_shader_integer_mix DONE (all drivers > that support GLSL) > - > -These are the extensions cherry-picked to make GLES 3.1 > -GLES3.1, GLSL ES 3.1 -- all DONE: i965/gen8+, nvc0, radeonsi > - > - GL_ARB_arrays_of_arrays DONE (all drivers > that support GLSL 1.30) > - GL_ARB_compute_shader DONE (i965/gen7+, > softpipe) > - GL_ARB_draw_indirect DONE (i965/gen7+, > r600, llvmpipe, softpipe, swr) > - GL_ARB_explicit_uniform_location DONE (all drivers > that support GLSL) > - GL_ARB_framebuffer_no_attachments DONE (i965/gen7+, > r600, softpipe) > - GL_ARB_program_interface_query DONE (all drivers) > - GL_ARB_shader_atomic_counters DONE (i965/gen7+, > softpipe) > - GL_ARB_shader_image_load_store DONE (i965/gen7+, > softpipe) > - GL_ARB_shader_image_size DONE (i965/gen7+, > softpipe) > - GL_ARB_shader_storage_buffer_object DONE (i965/gen7+, > softpipe) > - GL_ARB_shading_language_packing DONE (all drivers) > - GL_ARB_separate_shader_objects DONE (all drivers) > - GL_ARB_stencil_texturing DONE (nv50, r600, > llvmpipe, softpipe, swr) > - GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, > nv50, r600, llvmpipe, softpipe) > - GL_ARB_texture_storage_multisample DONE (all drivers > that support GL_ARB_texture_multisample) > - GL_ARB_vertex_attrib_binding DONE (all drivers) > - GS5 Enhanced textureGather DONE (i965/gen7+, > r600) > - GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, > r600) > - GL_EXT_shader_integer_mix DONE (all drivers > that support GLSL) > - > - Additional functionality not covered above: > - glMemoryBarrierByRegion DONE > - glGetTexLevelParameter[fi]v - needs updates DONE > - glGetBooleani_v - restrict to GLES enums > - gl_HelperInvocation support DONE (i965, r600) > - > -GLES3.2, GLSL ES 3.2: > - > - GL_EXT_color_buffer_float DONE (all drivers) > - GL_KHR_blend_equation_advanced started (Curro and > Ken) > - GL_KHR_debug DONE (all drivers) > - GL_KHR_robustness DONE (i965) > - GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) > - GL_OES_copy_image DONE (all drivers) > - GL_OES_draw_buffers_indexed DONE (all drivers > that support GL_ARB_draw_buffers_blend) > - GL_OES_draw_elements_base_vertex DONE (all drivers) > - GL_OES_geometry_shader started (idr) > - GL_OES_gpu_shader5 DONE (all drivers > that support GL_ARB_gpu_shader5) > - GL_OES_primitive_bounding_box not started > - GL_OES_sample_shading DONE (i965, nvc0, > r600, radeonsi) > - GL_OES_sample_variables DONE (i965, nvc0, > r600, radeonsi) > - GL_OES_shader_image_atomic DONE (all drivers > that support GL_ARB_shader_image_load_store) > - GL_OES_shader_io_blocks DONE (i965/gen8+, > nvc0, radeonsi) > - GL_OES_shader_multisample_interpolation DONE (i965, nvc0, > r600, radeonsi) > - GL_OES_tessellation_shader started (Ken) > - GL_OES_texture_border_clamp DONE (all drivers) > - GL_OES_texture_buffer DONE (i965, nvc0, > radeonsi) > - GL_OES_texture_cube_map_array not started (based > on GL_ARB_texture_cube_map_array, which is done for all drivers) > - GL_OES_texture_stencil8 DONE (all drivers > that support GL_ARB_texture_stencil8) > - GL_OES_texture_storage_multisample_2d_array DONE (all drivers > that support GL_ARB_texture_multisample) > - > -Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL > ES version: > - > - GL_ARB_bindless_texture started (airlied) > - GL_ARB_cl_event not started > - GL_ARB_compute_variable_group_size not started > - GL_ARB_ES3_2_compatibility not started > - GL_ARB_fragment_shader_interlock not started > - GL_ARB_gpu_shader_int64 started (airlied for > core and Gallium, idr for i965) > - GL_ARB_indirect_parameters DONE (nvc0, radeonsi) > - GL_ARB_parallel_shader_compile not started, but > Chia-I Wu did some related work in 2014 > - GL_ARB_pipeline_statistics_query DONE (i965, nvc0, > radeonsi, softpipe, swr) > - GL_ARB_post_depth_coverage not started > - GL_ARB_robustness_isolation not started > - GL_ARB_sample_locations not started > - GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, > radeonsi, r600, softpipe, swr) > - GL_ARB_shader_atomic_counter_ops DONE (nvc0, > radeonsi, softpipe) > - GL_ARB_shader_ballot not started > - GL_ARB_shader_clock DONE (i965/gen7+) > - GL_ARB_shader_draw_parameters DONE (i965, nvc0, > radeonsi) > - GL_ARB_shader_group_vote DONE (nvc0) > - GL_ARB_shader_stencil_export DONE (i965/gen9+, > radeonsi, softpipe, llvmpipe, swr) > - GL_ARB_shader_viewport_layer_array not started > - GL_ARB_sparse_buffer not started > - GL_ARB_sparse_texture not started > - GL_ARB_sparse_texture2 not started > - GL_ARB_sparse_texture_clamp not started > - GL_ARB_texture_filter_minmax not started > - GL_ARB_transform_feedback_overflow_query not started > - GL_KHR_blend_equation_advanced_coherent started (Curro and > Ken) > - GL_KHR_no_error not started > - GL_KHR_texture_compression_astc_hdr DONE (core only) > - GL_KHR_texture_compression_astc_sliced_3d not started > - GL_OES_depth_texture_cube_map DONE (all drivers > that support GLSL 1.30+) > - GL_OES_EGL_image DONE (all drivers) > - GL_OES_EGL_image_external_essl3 not started > - GL_OES_required_internalformat not started - GLES2 > extension based on OpenGL ES 3.0 feature > - GL_OES_surfaceless_context DONE (all drivers) > - GL_OES_texture_compression_astc DONE (core only) > - GL_OES_texture_float DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > - GL_OES_texture_float_linear DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > - GL_OES_texture_half_float DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > - GL_OES_texture_half_float_linear DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > - GL_OES_texture_view not started - based > on GL_ARB_texture_view > - GLX_ARB_context_flush_control not started > - GLX_ARB_robustness_application_isolation not started > - GLX_ARB_robustness_share_group_isolation not started > - > -The following extensions are not part of any OpenGL or OpenGL ES version, and > -we DO NOT WANT implementations of these extensions for Mesa. > - > - GL_ARB_geometry_shader4 Superseded by GL 3.2 > geometry shaders > - GL_ARB_matrix_palette Superseded by > GL_ARB_vertex_program > - GL_ARB_shading_language_include Not interesting > - GL_ARB_shadow_ambient Superseded by > GL_ARB_fragment_program > - GL_ARB_vertex_blend Superseded by > GL_ARB_vertex_program > - > -More info about these features and the work involved can be found at > -http://dri.freedesktop.org/wiki/MissingFunctionality > diff --git a/docs/features.txt b/docs/features.txt > new file mode 100644 > index 0000000..c769f69 > --- /dev/null > +++ b/docs/features.txt > @@ -0,0 +1,335 @@ > +# Status of OpenGL extensions in Mesa > + > +Here's how to read this file: > + > +all DONE: <driver>, ... > + All the extensions are done for the given list of drivers. > + > +DONE > + The extension is done for Mesa and no implementation is necessary on the > + driver-side. > + > +DONE () > + The extension is done for Mesa and all the drivers in the "all DONE" > list. > + > +DONE (<driver>, ...) > + The extension is done for Mesa, all the drivers in the "all DONE" list, > and > + all the drivers in the brackets. > + > +in progress > + The extension is started but not finished yet. > + > +not started > + The extension isn't started yet. > + > +# OpenGL Core and Compatibility context support > + > +OpenGL 3.1 and later versions are only supported with the Core profile. > +There are no plans to support GL_ARB_compatibility. The last supported OpenGL > +version with all deprecated features is 3.0. Some of the later GL features > +are exposed in the 3.0 context as extensions. > + > + > +Feature Status > +------------------------------------------------------- > ------------------------ > + > +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe, swr > + > + glBindFragDataLocation, glGetFragDataLocation DONE > + GL_NV_conditional_render (Conditional rendering) DONE () > + GL_ARB_map_buffer_range (Map buffer subranges) DONE () > + GL_ARB_color_buffer_float (Clamping controls) DONE () > + GL_ARB_texture_float (Float textures, renderbuffers) DONE () > + GL_EXT_packed_float DONE () > + GL_EXT_texture_shared_exponent DONE () > + GL_ARB_depth_buffer_float (Float depth buffers) DONE () > + GL_ARB_framebuffer_object (Framebuffer objects) DONE () > + GL_ARB_half_float_pixel DONE (all drivers) > + GL_ARB_half_float_vertex DONE () > + GL_EXT_texture_integer DONE () > + GL_EXT_texture_array DONE () > + GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE () > + GL_EXT_texture_compression_rgtc DONE () > + GL_ARB_texture_rg DONE () > + GL_EXT_transform_feedback (Transform feedback) DONE () > + GL_ARB_vertex_array_object (Vertex array objects) DONE () > + GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE () > + glClearBuffer commands DONE > + glGetStringi command DONE > + glTexParameterI, glGetTexParameterI commands DONE > + glVertexAttribI commands DONE > + Depth format cube textures DONE () > + GLX_ARB_create_context (GLX 1.4 is required) DONE > + Multisample anti-aliasing DONE (llvmpipe (*), > softpipe (*), swr (*)) > + > +(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support > + > + > +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe, swr > + > + Forward compatible context support/deprecations DONE () > + GL_ARB_draw_instanced (Instanced drawing) DONE () > + GL_ARB_copy_buffer (Buffer copying) DONE () > + GL_NV_primitive_restart (Primitive restart) DONE () > + 16 vertex texture image units DONE () > + GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 > contexts) > + GL_ARB_texture_rectangle (Rectangular textures) DONE () > + GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE () > + GL_EXT_texture_snorm (Signed normalized textures) DONE () > + > + > +GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe > + > + Core/compatibility profiles DONE > + Geometry shaders DONE () > + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr) > + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr) > + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr) > + GL_ARB_provoking_vertex (Provoking vertex) DONE (swr) > + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr) > + GL_ARB_texture_multisample (Multisample textures) DONE (swr) > + GL_ARB_depth_clamp (Frag depth clamp) DONE (swr) > + GL_ARB_sync (Fence objects) DONE (swr) > + GLX_ARB_create_context_profile DONE > + > + > +GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, > softpipe > + > + GL_ARB_blend_func_extended DONE (swr) > + GL_ARB_explicit_attrib_location DONE (all drivers > that support GLSL) > + GL_ARB_occlusion_query2 DONE (swr) > + GL_ARB_sampler_objects DONE (all drivers) > + GL_ARB_shader_bit_encoding DONE (swr) > + GL_ARB_texture_rgb10_a2ui DONE (swr) > + GL_ARB_texture_swizzle DONE (swr) > + GL_ARB_timer_query DONE (swr) > + GL_ARB_instanced_arrays DONE (swr) > + GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) > + > + > +GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi > + > + GL_ARB_draw_buffers_blend DONE (i965/gen6+, > nv50, llvmpipe, softpipe, swr) > + GL_ARB_draw_indirect DONE (i965/gen7+, > llvmpipe, softpipe, swr) > + GL_ARB_gpu_shader5 DONE (i965/gen7+) > + - 'precise' qualifier DONE > + - Dynamically uniform sampler array indices DONE (softpipe) > + - Dynamically uniform UBO array indices DONE () > + - Implicit signed -> unsigned conversions DONE > + - Fused multiply-add DONE () > + - Packing/bitfield/conversion functions DONE (softpipe) > + - Enhanced textureGather DONE (softpipe) > + - Geometry shader instancing DONE (llvmpipe, > softpipe) > + - Geometry shader multiple streams DONE () > + - Enhanced per-sample shading DONE () > + - Interpolation functions DONE () > + - New overload resolution rules DONE > + GL_ARB_gpu_shader_fp64 DONE (llvmpipe, > softpipe) > + GL_ARB_sample_shading DONE (i965/gen6+, > nv50) > + GL_ARB_shader_subroutine DONE (i965/gen6+, > nv50, llvmpipe, softpipe, swr) > + GL_ARB_tessellation_shader DONE (i965/gen7+) > + GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, > llvmpipe, softpipe, swr) > + GL_ARB_texture_cube_map_array DONE (i965/gen6+, > nv50, llvmpipe, softpipe) > + GL_ARB_texture_gather DONE (i965/gen6+, > nv50, llvmpipe, softpipe, swr) > + GL_ARB_texture_query_lod DONE (i965, nv50, > softpipe) > + GL_ARB_transform_feedback2 DONE (i965/gen7+, > nv50, llvmpipe, softpipe, swr) > + GL_ARB_transform_feedback3 DONE (i965/gen7+, > nv50, llvmpipe, softpipe, swr) > + > + > +GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi > + > + GL_ARB_ES2_compatibility DONE (i965, nv50, > llvmpipe, softpipe, swr) > + GL_ARB_get_program_binary DONE (0 binary > formats) > + GL_ARB_separate_shader_objects DONE (all drivers) > + GL_ARB_shader_precision DONE (all drivers > that support GLSL 4.10) > + GL_ARB_vertex_attrib_64bit DONE (llvmpipe, > softpipe) > + GL_ARB_viewport_array DONE (i965, nv50, > llvmpipe, softpipe) > + > + > +GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi > + > + GL_ARB_texture_compression_bptc DONE (i965, r600) > + GL_ARB_compressed_texture_pixel_storage DONE (all drivers) > + GL_ARB_shader_atomic_counters DONE (i965, softpipe) > + GL_ARB_texture_storage DONE (all drivers) > + GL_ARB_transform_feedback_instanced DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > + GL_ARB_base_instance DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > + GL_ARB_shader_image_load_store DONE (i965, softpipe) > + GL_ARB_conservative_depth DONE (all drivers > that support GLSL 1.30) > + GL_ARB_shading_language_420pack DONE (all drivers > that support GLSL 1.30) > + GL_ARB_shading_language_packing DONE (all drivers) > + GL_ARB_internalformat_query DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > + GL_ARB_map_buffer_alignment DONE (all drivers) > + > + > +GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi > + > + GL_ARB_arrays_of_arrays DONE (all drivers > that support GLSL 1.30) > + GL_ARB_ES3_compatibility DONE (all drivers > that support GLSL 3.30) > + GL_ARB_clear_buffer_object DONE (all drivers) > + GL_ARB_compute_shader DONE (i965, softpipe) > + GL_ARB_copy_image DONE (i965, nv50, > r600, softpipe, llvmpipe) > + GL_KHR_debug DONE (all drivers) > + GL_ARB_explicit_uniform_location DONE (all drivers > that support GLSL) > + GL_ARB_fragment_layer_viewport DONE (i965, nv50, > r600, llvmpipe, softpipe) > + GL_ARB_framebuffer_no_attachments DONE (i965, r600, > softpipe) > + GL_ARB_internalformat_query2 DONE (all drivers) > + GL_ARB_invalidate_subdata DONE (all drivers) > + GL_ARB_multi_draw_indirect DONE (i965, r600, > llvmpipe, softpipe, swr) > + GL_ARB_program_interface_query DONE (all drivers) > + GL_ARB_robust_buffer_access_behavior DONE (i965) > + GL_ARB_shader_image_size DONE (i965, softpipe) > + GL_ARB_shader_storage_buffer_object DONE (i965, softpipe) > + GL_ARB_stencil_texturing DONE (nv50, r600, > llvmpipe, softpipe, swr) > + GL_ARB_texture_buffer_range DONE (nv50, i965, > r600, llvmpipe) > + GL_ARB_texture_query_levels DONE (all drivers > that support GLSL 1.30) > + GL_ARB_texture_storage_multisample DONE (all drivers > that support GL_ARB_texture_multisample) > + GL_ARB_texture_view DONE (i965, nv50, > r600, llvmpipe, softpipe, swr) > + GL_ARB_vertex_attrib_binding DONE (all drivers) > + > + > +GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+ > + > + GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) > + GL_ARB_buffer_storage DONE (i965, nv50, > nvc0, r600, radeonsi) > + GL_ARB_clear_texture DONE (i965, nv50, > nvc0, r600, radeonsi) > + GL_ARB_enhanced_layouts DONE (i965) > + - compile-time constant expressions DONE > + - explicit byte offsets for blocks DONE > + - forced alignment within blocks DONE > + - specified vec4-slot component numbers DONE (i965) > + - specified transform/feedback layout DONE > + - input/output block locations DONE > + GL_ARB_multi_bind DONE (all drivers) > + GL_ARB_query_buffer_object DONE (i965/hsw+, > nvc0) > + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_texture_stencil8 DONE (nv50, nvc0, > r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + > +GL 4.5, GLSL 4.50: > + > + GL_ARB_ES3_1_compatibility DONE (i965/gen8+, > nvc0, radeonsi) > + GL_ARB_clip_control DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_conditional_render_inverted DONE (i965, nv50, > nvc0, r600, radeonsi, llvmpipe, softpipe, swr) > + GL_ARB_cull_distance DONE (i965, nv50, > nvc0, llvmpipe, softpipe, swr) > + GL_ARB_derivative_control DONE (i965, nv50, > nvc0, r600, radeonsi) > + GL_ARB_direct_state_access DONE (all drivers) > + GL_ARB_get_texture_sub_image DONE (all drivers) > + GL_ARB_shader_texture_image_samples DONE (i965, nv50, > nvc0, r600, radeonsi) > + GL_ARB_texture_barrier DONE (i965, nv50, > nvc0, r600, radeonsi) > + GL_KHR_context_flush_control DONE (all - but > needs GLX/EGL extension to be useful) > + GL_KHR_robustness DONE (i965) > + GL_EXT_shader_integer_mix DONE (all drivers > that support GLSL) > + > +These are the extensions cherry-picked to make GLES 3.1 > +GLES3.1, GLSL ES 3.1 -- all DONE: i965/gen8+, nvc0, radeonsi > + > + GL_ARB_arrays_of_arrays DONE (all drivers > that support GLSL 1.30) > + GL_ARB_compute_shader DONE (i965/gen7+, > softpipe) > + GL_ARB_draw_indirect DONE (i965/gen7+, > r600, llvmpipe, softpipe, swr) > + GL_ARB_explicit_uniform_location DONE (all drivers > that support GLSL) > + GL_ARB_framebuffer_no_attachments DONE (i965/gen7+, > r600, softpipe) > + GL_ARB_program_interface_query DONE (all drivers) > + GL_ARB_shader_atomic_counters DONE (i965/gen7+, > softpipe) > + GL_ARB_shader_image_load_store DONE (i965/gen7+, > softpipe) > + GL_ARB_shader_image_size DONE (i965/gen7+, > softpipe) > + GL_ARB_shader_storage_buffer_object DONE (i965/gen7+, > softpipe) > + GL_ARB_shading_language_packing DONE (all drivers) > + GL_ARB_separate_shader_objects DONE (all drivers) > + GL_ARB_stencil_texturing DONE (nv50, r600, > llvmpipe, softpipe, swr) > + GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, > nv50, r600, llvmpipe, softpipe) > + GL_ARB_texture_storage_multisample DONE (all drivers > that support GL_ARB_texture_multisample) > + GL_ARB_vertex_attrib_binding DONE (all drivers) > + GS5 Enhanced textureGather DONE (i965/gen7+, > r600) > + GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, > r600) > + GL_EXT_shader_integer_mix DONE (all drivers > that support GLSL) > + > + Additional functionality not covered above: > + glMemoryBarrierByRegion DONE > + glGetTexLevelParameter[fi]v - needs updates DONE > + glGetBooleani_v - restrict to GLES enums > + gl_HelperInvocation support DONE (i965, r600) > + > +GLES3.2, GLSL ES 3.2: > + > + GL_EXT_color_buffer_float DONE (all drivers) > + GL_KHR_blend_equation_advanced started (Curro and > Ken) > + GL_KHR_debug DONE (all drivers) > + GL_KHR_robustness DONE (i965) > + GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) > + GL_OES_copy_image DONE (all drivers) > + GL_OES_draw_buffers_indexed DONE (all drivers > that support GL_ARB_draw_buffers_blend) > + GL_OES_draw_elements_base_vertex DONE (all drivers) > + GL_OES_geometry_shader started (idr) > + GL_OES_gpu_shader5 DONE (all drivers > that support GL_ARB_gpu_shader5) > + GL_OES_primitive_bounding_box not started > + GL_OES_sample_shading DONE (i965, nvc0, > r600, radeonsi) > + GL_OES_sample_variables DONE (i965, nvc0, > r600, radeonsi) > + GL_OES_shader_image_atomic DONE (all drivers > that support GL_ARB_shader_image_load_store) > + GL_OES_shader_io_blocks DONE (i965/gen8+, > nvc0, radeonsi) > + GL_OES_shader_multisample_interpolation DONE (i965, nvc0, > r600, radeonsi) > + GL_OES_tessellation_shader started (Ken) > + GL_OES_texture_border_clamp DONE (all drivers) > + GL_OES_texture_buffer DONE (i965, nvc0, > radeonsi) > + GL_OES_texture_cube_map_array not started (based > on GL_ARB_texture_cube_map_array, which is done for all drivers) > + GL_OES_texture_stencil8 DONE (all drivers > that support GL_ARB_texture_stencil8) > + GL_OES_texture_storage_multisample_2d_array DONE (all drivers > that support GL_ARB_texture_multisample) > + > +Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL > ES version: > + > + GL_ARB_bindless_texture started (airlied) > + GL_ARB_cl_event not started > + GL_ARB_compute_variable_group_size not started > + GL_ARB_ES3_2_compatibility not started > + GL_ARB_fragment_shader_interlock not started > + GL_ARB_gpu_shader_int64 started (airlied for > core and Gallium, idr for i965) > + GL_ARB_indirect_parameters DONE (nvc0, radeonsi) > + GL_ARB_parallel_shader_compile not started, but > Chia-I Wu did some related work in 2014 > + GL_ARB_pipeline_statistics_query DONE (i965, nvc0, > radeonsi, softpipe, swr) > + GL_ARB_post_depth_coverage not started > + GL_ARB_robustness_isolation not started > + GL_ARB_sample_locations not started > + GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, > radeonsi, r600, softpipe, swr) > + GL_ARB_shader_atomic_counter_ops DONE (nvc0, > radeonsi, softpipe) > + GL_ARB_shader_ballot not started > + GL_ARB_shader_clock DONE (i965/gen7+) > + GL_ARB_shader_draw_parameters DONE (i965, nvc0, > radeonsi) > + GL_ARB_shader_group_vote DONE (nvc0) > + GL_ARB_shader_stencil_export DONE (i965/gen9+, > radeonsi, softpipe, llvmpipe, swr) > + GL_ARB_shader_viewport_layer_array not started > + GL_ARB_sparse_buffer not started > + GL_ARB_sparse_texture not started > + GL_ARB_sparse_texture2 not started > + GL_ARB_sparse_texture_clamp not started > + GL_ARB_texture_filter_minmax not started > + GL_ARB_transform_feedback_overflow_query not started > + GL_KHR_blend_equation_advanced_coherent started (Curro and > Ken) > + GL_KHR_no_error not started > + GL_KHR_texture_compression_astc_hdr DONE (core only) > + GL_KHR_texture_compression_astc_sliced_3d not started > + GL_OES_depth_texture_cube_map DONE (all drivers > that support GLSL 1.30+) > + GL_OES_EGL_image DONE (all drivers) > + GL_OES_EGL_image_external_essl3 not started > + GL_OES_required_internalformat not started - GLES2 > extension based on OpenGL ES 3.0 feature > + GL_OES_surfaceless_context DONE (all drivers) > + GL_OES_texture_compression_astc DONE (core only) > + GL_OES_texture_float DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > + GL_OES_texture_float_linear DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > + GL_OES_texture_half_float DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > + GL_OES_texture_half_float_linear DONE (i965, r300, > r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) > + GL_OES_texture_view not started - based > on GL_ARB_texture_view > + GLX_ARB_context_flush_control not started > + GLX_ARB_robustness_application_isolation not started > + GLX_ARB_robustness_share_group_isolation not started > + > +The following extensions are not part of any OpenGL or OpenGL ES version, and > +we DO NOT WANT implementations of these extensions for Mesa. > + > + GL_ARB_geometry_shader4 Superseded by GL 3.2 > geometry shaders > + GL_ARB_matrix_palette Superseded by > GL_ARB_vertex_program > + GL_ARB_shading_language_include Not interesting > + GL_ARB_shadow_ambient Superseded by > GL_ARB_fragment_program > + GL_ARB_vertex_blend Superseded by > GL_ARB_vertex_program > + > +More info about these features and the work involved can be found at > +http://dri.freedesktop.org/wiki/MissingFunctionality > -- > 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev