On Friday, August 12, 2016 3:59:35 PM PDT Kenneth Graunke wrote: > When generating mipmaps for sRGB textures, force both decode and encode, > so the filtering is done in linear colorspace, regardless of settings. > > Fixes a WebGL conformance test in Chrome: > https://www.khronos.org/registry/webgl/sdk/tests/conformance2/textures/misc/tex-srgb-mipmap.html?webglVersion=2 > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/mesa/drivers/common/meta_generate_mipmap.c | 12 ++++++++++-- > 1 file changed, 10 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/drivers/common/meta_generate_mipmap.c > b/src/mesa/drivers/common/meta_generate_mipmap.c > index 9cebbf7..bbe9d6d 100644 > --- a/src/mesa/drivers/common/meta_generate_mipmap.c > +++ b/src/mesa/drivers/common/meta_generate_mipmap.c > @@ -221,9 +221,17 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum > target, > GL_LINEAR); > _mesa_set_sampler_wrap(ctx, mipmap->samp_obj, GL_CLAMP_TO_EDGE, > GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); > + } > + > + if (ctx->Extensions.EXT_texture_sRGB_decode) { > + const struct gl_texture_image *baseImage = > + _mesa_select_tex_image(texObj, target, texObj->BaseLevel); > + const bool srgb = > + _mesa_get_format_color_encoding(baseImage->TexFormat) == GL_SRGB; > > - /* We don't want to encode or decode sRGB values; treat them as > linear. */ > - _mesa_set_sampler_srgb_decode(ctx, mipmap->samp_obj, > GL_SKIP_DECODE_EXT); > + _mesa_set_sampler_srgb_decode(ctx, mipmap->samp_obj, > + srgb ? GL_DECODE_EXT : > GL_SKIP_DECODE_EXT); > + _mesa_set_framebuffer_srgb(ctx, srgb); > } > > _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, mipmap->samp_obj); >
Still could use review on this. Thanks!
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev