On Mon, Aug 22, 2016 at 8:22 PM, Alex Deucher <alexdeuc...@gmail.com> wrote: > On Mon, Aug 22, 2016 at 1:57 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> On Mon, Aug 22, 2016 at 7:47 PM, Matt Turner <matts...@gmail.com> wrote: >>> On Mon, Aug 22, 2016 at 10:41 AM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >>>> On Mon, Aug 22, 2016 at 7:24 PM, Rob Clark <robdcl...@gmail.com> wrote: >>>>> On Mon, Aug 22, 2016 at 12:58 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >>>>>> I am marking this patch as rejected at Patchwork. >>>>>> >>>>>> Reason: The patch moved from the 1st page to the 2nd page of >>>>>> https://patchwork.freedesktop.org/project/mesa/series/?ordering=-last_updated >>>>>> >>>>>> Although I am letting it go you can still merge it to master if you want >>>>>> to. >>>>> >>>>> btw, you might just need to ask Jose to push the patch for you, since >>>>> he already reviewed it >>>> >>>> Will it lower the probability of reappearance of the same situation in >>>> the future? >>> >>> The world does not revolve around you. >>> >>> If you're unable or unwilling to accept that, you may not be capable >>> of working collaboratively on free software projects like Mesa. >> >> If you are incapable of merging trivial patches sent by me then how >> can I expect you to merge 100 times more complex patches in the >> future? > > We are all busy and don't necessarily remember who all has commit > access; sometimes things fall through the cracks. If you don't, you > will need to make sure you patch gets applied by someone with commit > access. A gentle reminder is usually all you need.
It doesn't matter. I decided to create my own OpenGL implementation sometime in the future. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev