(Posted initially in mesa-users, but got no reply - the list seems dead. Couldn't find any bug report, and sadly not well versed enough in mesa to file one myself).
Following an investigation of a memory leak with JavaFX on some Linux configuration, it looks like there is a possible memory leak when using `glxMakeCurrent`. Sadly, I myself don't know enough about OpenGL/Mesa to describe it fully, but I'm hoping someone here can understand it well enough to make a proper bug report. Here is a link to the discussion on the openjfx-dex list: http://mail.openjdk.java.net/pipermail/openjfx-dev/2016-August/019577.html Here is a forum post describing a non-Java way to reproduce this same issue: http://www.gamedev.net/topic/679705-glxmakecurrent-slowly-leaks-memory/ This was possibly not an issue in older versions of Mesa, as the bug does not appear on older Linux installations (I'm using Mesa 11.2.2, where the bug is present) Thanks.
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