On Wed, 2016-08-17 at 08:17 -0700, Eric Anholt wrote: > All I'm saying is that it's the thing that was intentionally used for > this purpose in DRI1 and early DRI2, and maybe if it works we shouldn't > just accidentally drop it in a refactor.
I don't see how the patch in this thread does that. I confess I've been looped in on this somewhat late, so if there's another thread I should be looking at for context... > I wholeheartedly endorse fixing glXWaitX to DTRT and using it. Having > written about how it's the right way a bunch, are you planning on > writing a piglit test and the patch? Or should it go somewhere on my > list (it's not near the top)? It's somewhat difficult to write a test for it that fails reliably for even one driver lets alone multiple, but I'm sure I can provoke DRI2 into doing something stupid. I'll see what I can come up with. - ajax _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev