The first simply picks the bany_inequal[234] opcodes based on the SSA def's number of components. The latter implicitly compares with zero to achieve the same semantics of GLSL's any().
Cc: mesa-sta...@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/compiler/nir/nir_builder.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/src/compiler/nir/nir_builder.h b/src/compiler/nir/nir_builder.h index 435582a..affa29c 100644 --- a/src/compiler/nir/nir_builder.h +++ b/src/compiler/nir/nir_builder.h @@ -318,6 +318,25 @@ nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) } static inline nir_ssa_def * +nir_bany_inequal(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1) +{ + switch (src0->num_components) { + case 1: return nir_ine(b, src0, src1); + case 2: return nir_bany_inequal2(b, src0, src1); + case 3: return nir_bany_inequal3(b, src0, src1); + case 4: return nir_bany_inequal4(b, src0, src1); + default: + unreachable("bad component size"); + } +} + +static inline nir_ssa_def * +nir_bany(nir_builder *b, nir_ssa_def *src) +{ + return nir_bany_inequal(b, src, nir_imm_int(b, 0)); +} + +static inline nir_ssa_def * nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c) { unsigned swizzle[4] = {c, c, c, c}; -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev