On Thu, 29 Sep 2011 14:24:48 -0600, Brian Paul <brian.e.p...@gmail.com> wrote: > From: Brian Paul <bri...@vmware.com> > > If color material mode is enabled, constant buffer entries related > to the lighting coefficients will depend on glColor. So add > _NEW_CURRENT_ATTRIB to the bitset returned for lighting-related > constants in _mesa_program_state_flags(). > > This fixes a bug exercised by the new piglit draw-arrays-colormaterial > test. > --- > src/mesa/program/prog_statevars.c | 2 +- > 1 files changed, 1 insertions(+), 1 deletions(-) > > diff --git a/src/mesa/program/prog_statevars.c > b/src/mesa/program/prog_statevars.c > index 6aa2409..9c3d30c 100644 > --- a/src/mesa/program/prog_statevars.c > +++ b/src/mesa/program/prog_statevars.c > @@ -668,7 +668,7 @@ _mesa_program_state_flags(const gl_state_index > state[STATE_LENGTH]) > case STATE_LIGHTMODEL_AMBIENT: > case STATE_LIGHTMODEL_SCENECOLOR: > case STATE_LIGHTPROD: > - return _NEW_LIGHT; > + return _NEW_LIGHT | _NEW_CURRENT_ATTRIB; > > case STATE_TEXGEN: > return _NEW_TEXTURE;
Not that we care a whole ton about fixed function lighting performance, but I don't think this flag applies to STATE_LIGHT (the others are all true, though).
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