On Fri, Jul 29, 2016 at 12:32 PM, Anuj Phogat <anuj.pho...@gmail.com> wrote:
> > > On Thu, Jul 28, 2016 at 6:31 PM, Jason Ekstrand <ja...@jlekstrand.net> > wrote: > >> On Jul 28, 2016 7:37 PM, "Anuj Phogat" <anuj.pho...@gmail.com> wrote: >> > >> > Fixes the vulkan cts regression in test >> dEQP-VK.api.info.device.properties >> > >> > Cc: Mark Janes <mark.a.ja...@intel.com> >> > Cc: Jason Ekstrand <ja...@jlekstrand.net> >> > Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> >> > --- >> > src/intel/vulkan/anv_device.c | 6 +++--- >> > 1 file changed, 3 insertions(+), 3 deletions(-) >> > >> > diff --git a/src/intel/vulkan/anv_device.c >> b/src/intel/vulkan/anv_device.c >> > index c2c5153..9fd9683 100644 >> > --- a/src/intel/vulkan/anv_device.c >> > +++ b/src/intel/vulkan/anv_device.c >> > @@ -524,9 +524,9 @@ void anv_GetPhysicalDeviceProperties( >> > .maxTexelOffset = 7, >> > .minTexelGatherOffset = -8, >> > .maxTexelGatherOffset = 7, >> > - .minInterpolationOffset = 0, /* FIXME */ >> > - .maxInterpolationOffset = 0, /* FIXME */ >> > - .subPixelInterpolationOffsetBits = 0, /* FIXME */ >> > + .minInterpolationOffset = -0.5, >> > + .maxInterpolationOffset = 0.5, >> > Correction: maxInterpolationOffset = 0.4375 >From Vulkan 1.0 spec: " If subPixelInterpolationOffsetBits is 4, this provides increments of (1/24) = 0.0625, and thus the range of supported interpolation offsets would be [-0.5, 0.4375]. " > > + .subPixelInterpolationOffsetBits = 4, >> >> I looked and neither gen7_pipeline.c nor gen8_pipeline.c set the subpixel >> precision so we get a default of enum value 0 which is 8 bits. We should >> probably be explicitly setting it to something. I think 4 is probably fine >> but we should be seeing it. >> > I think you're talking about "Vertex Sub Pixel Precision Select" in > 3DSTATE_SF. Yes, we are setting a default value of zero which is 8 bits in > both OpenGL and Vulkan. This meets the minimum requirement of 4 bits > for GL_SUBPIXEL_BITS. Yes, it'll be nicer to make it more obvious what we > are setting here. > > The value we are defining in this patch is subPixelInterpolationOffsetBits > (GL_FRAGMENT_INTERPOLATION_OFFSET_BITS in OpenGL). I found no option of > setting it on Intel Hardware. I just replicated what we do in i965 and made > the CTS test happy again. > > Looks unrelated but there is this another thing 'viewportSubPixelBits' > which is initialized to 13 in Vulkan but 0 (required min. value) in i965. > Again found no option of setting on Intel hardware.So, a similar case > to subPixelInterpolationOffsetBits. > >> As a side note, I think we could probably combine 3DSTATE_SF and >> 3DSTATE_RASTER setup between gen7 and gen8 (and move it to >> genX_pipeline_until.h). We'd probably have to do some #define trick like >> we did for 3DSTATE_SBE and 3DSTATE_SBE_SWIZ because the two packets are >> combined on gen7 and split on gen8. >> > I'll look in to it. > > >> > .maxFramebufferWidth = (1 << 14), >> > .maxFramebufferHeight = (1 << 14), >> > .maxFramebufferLayers = (1 << 10), >> > -- >> > 2.5.5 >> > >> > >
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