Now that the logical_depth0 field is in number of 2D slices, we don't need to be multiplying by 6 when creating the surface. It wasn't hurting anything primarily because we get the actual length from the view which was already handling it correctly.
Signed-off-by: Jason Ekstrand <ja...@jlekstrand.net> --- src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 1e03f7e..c8e84b7 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -3102,11 +3102,6 @@ intel_miptree_get_isl_surf(struct brw_context *brw, if (surf->dim == ISL_SURF_DIM_3D) { surf->logical_level0_px.depth = mt->logical_depth0; surf->logical_level0_px.array_len = 1; - } else if (mt->target == GL_TEXTURE_CUBE_MAP || - mt->target == GL_TEXTURE_CUBE_MAP_ARRAY) { - /* For cube maps, mt->logical_depth0 is in number of cubes */ - surf->logical_level0_px.depth = 1; - surf->logical_level0_px.array_len = mt->logical_depth0 * 6; } else { surf->logical_level0_px.depth = 1; surf->logical_level0_px.array_len = mt->logical_depth0; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev