On Tuesday, July 19, 2016 10:23:03 AM PDT Timothy Arceri wrote: > On Mon, 2016-07-18 at 15:49 -0700, Kenneth Graunke wrote: > So this fixes a bug with indirects right? Is there a piglit test for > this?
Not exactly. Right now, GLSL lowers shared variable access at the GLSL IR level, and when we translate the GLSL IR intrinsics to NIR, we always set base to 0 and put everything in offset. So Piglit wouldn't have hit this. Vulkan lowers shared variables in NIR, and was actually using a non-zero base. Vulkan tests could have hit this, but I don't think any actually did. I recall Jordan saying he ran into some issues when trying to make GLSL use the NIR-based lowering, so maybe Piglit actually did hit this base problem. Not sure. > With the typo Ilia pointed out fixed, both are: > > Reviewed-by: Timothy Arceri <timothy.arc...@collabora.com> Thanks!
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev