On Friday, July 15, 2016 3:47:39 PM PDT Jason Ekstrand wrote: > Signed-off-by: Jason Ekstrand <ja...@jlekstrand.net> > Cc: "12.0" <mesa-sta...@lists.freedesktop.org> > Cc: Connor Abbott <cwabbo...@gmail.com> > --- > src/compiler/nir/nir.c | 107 > +++++++++++++++++++++++++++++++++++ > src/compiler/nir/nir.h | 4 ++ > src/compiler/nir/nir_lower_returns.c | 9 +-- > 3 files changed, 116 insertions(+), 4 deletions(-) > > diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c > index 3c8b4e0..a4a28a3 100644 > --- a/src/compiler/nir/nir.c > +++ b/src/compiler/nir/nir.c > @@ -659,6 +659,113 @@ nir_copy_deref(void *mem_ctx, nir_deref *deref) > return NULL; > } > > +/* This is the second step in the recursion. We've found the tail and made a > + * copy. Now we need to iterate over all possible leaves and call the > + * callback on each one. > + */ > +static bool > +deref_foreach_leaf_build_recur(nir_deref_var *deref, nir_deref *tail, > + nir_deref_foreach_leaf_cb cb, void *state) > +{ > + unsigned length; > + union { > + nir_deref_array arr; > + nir_deref_struct str; > + } tmp; > + > + assert(tail->child == NULL); > + switch (glsl_get_base_type(tail->type)) { > + case GLSL_TYPE_ARRAY: > + tmp.arr.deref.deref_type = nir_deref_type_array; > + tmp.arr.deref.child = NULL; > + tmp.arr.deref.type = glsl_get_array_element(tail->type); > + tmp.arr.deref_array_type = nir_deref_array_type_direct; > + tmp.arr.indirect = NIR_SRC_INIT; > + tail->child = &tmp.arr.deref; > + > + length = glsl_get_length(tail->type); > + for (unsigned i = 0; i < length; i++) { > + tmp.arr.base_offset = i; > + if (!deref_foreach_leaf_build_recur(deref, &tmp.arr.deref, cb, > state)) > + return false; > + } > + return true; > + > + case GLSL_TYPE_STRUCT: > + tmp.str.deref.deref_type = nir_deref_type_struct; > + tmp.str.deref.child = NULL; > + tail->child = &tmp.str.deref; > + > + length = glsl_get_length(tail->type); > + for (unsigned i = 0; i < length; i++) { > + tmp.str.deref.type = glsl_get_struct_field(tail->type, i); > + tmp.str.index = i; > + if (!deref_foreach_leaf_build_recur(deref, &tmp.arr.deref, cb, > state)) > + return false; > + } > + return true; > + > + default: > + return cb(deref, state); > + } > +} > + > +/* This is the first step of the foreach_leaf recursion. In this step we are > + * walking to the end of the deref chain and making a copy in the stack as we > + * go. This is because we don't want to mutate the deref chain that was > + * passed in by the caller. The downside is that this deref chain is on the > + * stack and , if the caller wants to do anything with it, they will have to > + * make their own copy because this one will go away. > + */ > +static bool > +deref_foreach_leaf_copy_recur(nir_deref_var *deref, nir_deref *tail, > + nir_deref_foreach_leaf_cb cb, void *state) > +{ > + union { > + nir_deref_array arr; > + nir_deref_struct str; > + } c; > + > + if (tail->child) { > + switch (tail->child->deref_type) { > + case nir_deref_type_array: > + c.arr = *nir_deref_as_array(tail->child); > + tail->child = &c.arr.deref; > + return deref_foreach_leaf_copy_recur(deref, &c.arr.deref, cb, > state); > + > + case nir_deref_type_struct: > + c.str = *nir_deref_as_struct(tail->child); > + tail->child = &c.str.deref; > + return deref_foreach_leaf_copy_recur(deref, &c.str.deref, cb, > state); > + > + case nir_deref_type_var: > + default: > + unreachable("Invalid deref type for a child"); > + } > + } else { > + /* We've gotten to the end of the original deref. Time to start > + * building our own derefs. > + */ > + return deref_foreach_leaf_build_recur(deref, tail, cb, state); > + } > +} > + > +/** > + * This function iterates over all of the possible derefs that can be created > + * with the given deref as the head. It then calls the provided callback > with > + * a full deref for each one. > + * > + * The deref passed to the callback will be allocated on the stack. You will > + * need to make a copy if you want it to hang around. > + */ > +bool > +nir_deref_foreach_leaf(nir_deref_var *deref, > + nir_deref_foreach_leaf_cb cb, void *state) > +{ > + nir_deref_var copy = *deref; > + return deref_foreach_leaf_copy_recur(©, ©.deref, cb, state); > +} > + > /* Returns a load_const instruction that represents the constant > * initializer for the given deref chain. The caller is responsible for > * ensuring that there actually is a constant initializer. > diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h > index a7921ee..79716b1 100644 > --- a/src/compiler/nir/nir.h > +++ b/src/compiler/nir/nir.h > @@ -1929,6 +1929,10 @@ nir_deref_struct *nir_deref_struct_create(void > *mem_ctx, unsigned field_index); > > nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref); > > +typedef bool (*nir_deref_foreach_leaf_cb)(nir_deref_var *deref, void *state); > +bool nir_deref_foreach_leaf(nir_deref_var *deref, > + nir_deref_foreach_leaf_cb cb, void *state); > + > nir_load_const_instr * > nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var > *deref);
The above code is: Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> > > diff --git a/src/compiler/nir/nir_lower_returns.c > b/src/compiler/nir/nir_lower_returns.c > index 8dbea6e..cf49d5b 100644 > --- a/src/compiler/nir/nir_lower_returns.c > +++ b/src/compiler/nir/nir_lower_returns.c > @@ -147,17 +147,18 @@ lower_returns_in_block(nir_block *block, struct > lower_returns_state *state) > nir_instr_remove(&jump->instr); > > nir_builder *b = &state->builder; > - b->cursor = nir_after_block(block); > > /* Set the return flag */ > if (state->return_flag == NULL) { > state->return_flag = > nir_local_variable_create(b->impl, glsl_bool_type(), "return"); > > - /* Set a default value of false */ > - state->return_flag->constant_initializer = > - rzalloc(state->return_flag, nir_constant); > + /* Initialize the variable to 0 */ > + b->cursor = nir_before_cf_list(&b->impl->body); > + nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_FALSE), 1); > } > + > + b->cursor = nir_after_block(block); > nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_TRUE), 1); > > if (state->loop) { > Please drop this code. I believe it got squashed in accidentally, and actually belongs in your "get rid of constant_initializer" series.
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