Yea, that is pretty sweet Bas & Dave! I also agree - open code is open, promises are just promises.
Best Wishes, Edward. On 07/20/2016 06:16 AM, Jason Ekstrand wrote: > Good work guys! Welcome to the Open-source Vulkan club :) > > On Tue, Jul 19, 2016 at 12:59 PM, Dave Airlie <airl...@gmail.com > <mailto:airl...@gmail.com>> wrote: > > I was waiting for an open source driver to appear when I realised I > should really just write one myself, some talking with Bas later, and > we decided to see where we could get. > > This is the point at which we were willing to show it to others, it's > not really a vulkan driver yet, so far it's a vulkan triangle demos > driver. > > It renders the tri and cube demos from the vulkan loader, > and the triangle demo from Sascha Willems demos > and the Vulkan CTS smoke tests (all 4 of them one of which draws a > triangle). > > There is a lot of work to do, and it's at the stage where we are > seeing if anyone else wants to join in at the start, before we make > too many serious design decisions or take a path we really don't want > to. > > So far it's only been run on Tonga and Fiji chips I think, we are > hoping to support radeon kernel driver for SI/CIK at some point, but I > think we need to get things a bit further on VI chips first. > > The code is currently here: > https://github.com/airlied/mesa/tree/semi-interesting > > There is a not-interesting branch which contains all the pre-history > which might be useful for someone else bringing up a vulkan driver on > other hardware. > > The code is pretty much based on the Intel anv driver, with the winsys > ported from gallium driver, > and most of the state setup from there. Bas wrote the code to connect > NIR<->LLVM IR so we could reuse it in the future for SPIR-V in GL if > required. It also copies AMD addrlib over, (this should be shared). > > Also we don't do SPIR-V->LLVM direct. We use NIR as it has the best > chance for inter shader stage optimisations (vertex/fragment combined) > which neither SPIR-V or LLVM handles for us, (nir doesn't do it yet > but it can). > > If you want to submit bug reports, they will only be taken seriously > if accompanied by working patches at this stage, and we've no plans to > merge to master yet, but open to discussion on when we could do that > and what would be required. > > Dave. > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org <mailto:mesa-dev@lists.freedesktop.org> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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