So we can use it for computing size of proxy textures. --- src/mesa/main/mipmap.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 5ff53f4..996e3f8 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1777,7 +1777,8 @@ _mesa_next_mipmap_level_size(GLenum target, GLint border, } if ((srcHeight - 2 * border > 1) && - (target != GL_TEXTURE_1D_ARRAY_EXT)) { + target != GL_TEXTURE_1D_ARRAY_EXT && + target != GL_PROXY_TEXTURE_1D_ARRAY_EXT) { *dstHeight = (srcHeight - 2 * border) / 2 + 2 * border; } else { @@ -1785,8 +1786,10 @@ _mesa_next_mipmap_level_size(GLenum target, GLint border, } if ((srcDepth - 2 * border > 1) && - (target != GL_TEXTURE_2D_ARRAY_EXT && - target != GL_TEXTURE_CUBE_MAP_ARRAY)) { + target != GL_TEXTURE_2D_ARRAY_EXT && + target != GL_PROXY_TEXTURE_2D_ARRAY_EXT && + target != GL_TEXTURE_CUBE_MAP_ARRAY && + target != GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) { *dstDepth = (srcDepth - 2 * border) / 2 + 2 * border; } else { -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev