On 07/13/2016 05:19 AM, Timothy Arceri wrote:
So I finally got around to setting up my new polaris card on fedora. I
was curious to see how Talos performed compared to i965 as I was pretty
sure the compiling/linking was not just to do with variants and should
be noticable regardless of hardware.

The results looks the same to me, there is really bad jerkyness for
around 5-10 seconds as you walk when the game first loads from a
contine point in the big hall area (the place where you often start a
continue from as this is where it auto saves). Obviously these get
cached in memory but you see them everytime you start the game and they
are very noticable on my machine at least.

Anyway obviously up to you what you work on but I don't think an on
disk shader cache for radeonsi would be a wasted effort.

Tim


Can confirm on Tonga. Very visible in first vs second run of a Benchmark in the game; in the first run there is a very long stop (approx 1 second) the moment the character picks up the green sigil (and a few other points, I would have to check exactly), second run is all smooth.

Regards,
Vedran

--
Vedran Miletić
vedran.miletic.net
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to