The sampling hardware can handle them ok. It just looks at the tiling to determine whether it's the new gen9 1-D layout or the old one. The render hardware isn't so smart. --- src/mesa/drivers/dri/i965/brw_blorp.c | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index cd8d066..bd139e3 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -382,6 +382,12 @@ brw_blorp_emit_surface_state(struct brw_context *brw, struct isl_surf surf = surface->surf; + if (surf.dim == ISL_SURF_DIM_1D && + surf.dim_layout == ISL_DIM_LAYOUT_GEN4_2D) { + assert(surf.logical_level0_px.height == 1); + surf.dim = ISL_SURF_DIM_2D; + } + union isl_color_value clear_color = { .u32 = { 0, 0, 0, 0 } }; const struct isl_surf *aux_surf = NULL; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev