From: Ian Romanick <ian.d.roman...@intel.com> Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> Cc: Dave Airlie <airl...@redhat.com> --- src/compiler/glsl_types.cpp | 7 +++++++ src/compiler/glsl_types.h | 3 +++ 2 files changed, 10 insertions(+)
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index 6e107a7..1539f5a 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -55,6 +55,13 @@ glsl_type::glsl_type(GLenum gl_type, vector_elements(vector_elements), matrix_columns(matrix_columns), length(0) { + /* Values of these types must fit in the two bits of + * glsl_type::sampled_type. + */ + STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT)); + STATIC_ASSERT((unsigned(GLSL_TYPE_INT) & 3) == unsigned(GLSL_TYPE_INT)); + STATIC_ASSERT((unsigned(GLSL_TYPE_FLOAT) & 3) == unsigned(GLSL_TYPE_FLOAT)); + mtx_lock(&glsl_type::mutex); init_ralloc_type_ctx(); diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h index c3a0185..7c4827d 100644 --- a/src/compiler/glsl_types.h +++ b/src/compiler/glsl_types.h @@ -47,6 +47,9 @@ _mesa_glsl_release_types(void); #endif enum glsl_base_type { + /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1, + * and 2 so that they will fit in the 2 bits of glsl_type::sampled_type. + */ GLSL_TYPE_UINT = 0, GLSL_TYPE_INT, GLSL_TYPE_FLOAT, -- 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev