On 22.06.2016 22:13, Marek Olšák wrote: > From: Marek Olšák <marek.ol...@amd.com> > > We don't need the clamped version and we don't have to use any intrinsic. > > Stats on Tonga: > > 15382 shaders in 9128 tests > Totals: > SGPRS: 1230560 -> 1230560 (0.00 %) > VGPRS: 469577 -> 462504 (-1.51 %) > Code Size: 22089908 -> 21730052 (-1.63 %) bytes > LDS: 598 -> 598 (0.00 %) blocks > Scratch: 283648 -> 281600 (-0.72 %) bytes per wave > Max Waves: 125664 -> 126969 (1.04 %) > Wait states: 0 -> 0 (0.00 %) > > Totals from affected shaders: > SGPRS: 547280 -> 547280 (0.00 %) > VGPRS: 269132 -> 262059 (-2.63 %) > Code Size: 15709604 -> 15349748 (-2.29 %) bytes > LDS: 198 -> 198 (0.00 %) blocks > Scratch: 74752 -> 72704 (-2.74 %) bytes per wave > Max Waves: 47840 -> 49145 (2.73 %) > Wait states: 0 -> 0 (0.00 %)
Nice. This series is Reviewed-by: Michel Dänzer <michel.daen...@amd.com> -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev