Okay this is the second posting for the ARB_gpu_shader_int64 series. This adds support for the conversion and plumbs the necessary ones down through gallium and into the drivers. It documents the gallium opcodes as well.
I haven't taken Ian's advice to macroise the GLSL constant expression stuff yet, that should probably be done after this series as a separate cleanup. It's all on my arb_gpu_shader_int64 branch. The radeonsi patch is experimental so far, it worked in an earlier test run, but I haven't ran it on my radeonsi since. However I've tests softpipe and llvmpipe pass all the piglit tests I've written so far. (They are on my arb_gpu_shader_int64 piglit branch). Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev