On 10/06/16 13:30, Frank Binns wrote:
In order to support the WL_bind_wayland_display extension it's necessary to make use of render nodes as DRI3 doesn't provide a mechanism for authenticating client opened fds. However, this does not apply when Wayland support isn't enabled.
Out of curiosity, why don't you want to use render nodes? Are you using a very old kernel?
Signed-off-by: Frank Binns <frank.bi...@imgtec.com> --- src/egl/drivers/dri2/platform_x11_dri3.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/egl/drivers/dri2/platform_x11_dri3.c b/src/egl/drivers/dri2/platform_x11_dri3.c index 9363a8a..80aac01 100644 --- a/src/egl/drivers/dri2/platform_x11_dri3.c +++ b/src/egl/drivers/dri2/platform_x11_dri3.c @@ -442,6 +442,7 @@ dri3_get_device_name(int fd) { char *ret = NULL; +#ifdef HAVE_WAYLAND_PLATFORM ret = drmGetRenderDeviceNameFromFd(fd); if (ret) return ret;
I would rather move the #ifdef HAVE_WAYLAND_PLATFORM to after the comment about WL_bind_wayland_display. This way, we keep the same logic of first asking libdrm, and then asking our internal function.
@@ -455,6 +456,7 @@ dri3_get_device_name(int fd) _eglLog(_EGL_WARNING, "Render node support not available, falling back to dri2"); _eglLog(_EGL_WARNING, "If you want to force dri3, set EGL_FORCE_DRI3 environment variable");
Maybe reworking this error message to add that if, as a user, you do not care about wayland, you can compile it out and the error will go away.
} else +#endif ret = loader_get_device_name_for_fd(fd); return ret;
Now, did you actually test this patch? If you were using normal nodes and not render nodes, I wonder how you managed to get any context since no authentication is performed :s
Please provide more context :) Martin _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev