While writing ARB_gpu_shader_int64 I realised I needed to change a lot of existing checks for doubles to 64bit, so I decided to do that as much in advance as possible.
This adds a macro + interface to check if a type is 64-bit, which currently is only true for doubles, it then uses the new API in places where it makes sense. There is also a patch to st/glsl_to_tgsi to use glsl_base_type enum for better type safety. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev