From: Mathias Fröhlich <mathias.froehl...@web.de> The change helps to use the bitmask/ffs in the next change.
Reviewed-by: Brian Paul <bri...@vmware.com> Signed-off-by: Mathias Fröhlich <mathias.froehl...@web.de> --- src/mesa/main/texstate.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 9ee5c69..3543369 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -612,6 +612,7 @@ update_ff_texture_state(struct gl_context *ctx, for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; GLuint texIndex; + bool complete; if (texUnit->Enabled == 0x0) continue; @@ -649,6 +650,7 @@ update_ff_texture_state(struct gl_context *ctx, * another unit, then the results of texture blending are * undefined." */ + complete = false; for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) { if (texUnit->Enabled & (1 << texIndex)) { struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; @@ -660,12 +662,13 @@ update_ff_texture_state(struct gl_context *ctx, } if (_mesa_is_texture_complete(texObj, sampler)) { _mesa_reference_texobj(&texUnit->_Current, texObj); + complete = true; break; } } } - if (texIndex == NUM_TEXTURE_TARGETS) + if (!complete) continue; /* if we get here, we know this texture unit is enabled */ -- 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev