On 6 June 2016 at 05:40, Dave Airlie <airl...@gmail.com> wrote:
> From: Dave Airlie <airl...@redhat.com>
>
> The clamping code always clamps to 0..1, which for SNORM is
> incorrect. This adds a bit to say that clamping is for
> an snorm and to use the correct range.
>
> This fixes a number of SNORM cases in:
> GL33-CTS.texture_size_promotion.functional

actually ignore this, it's a test bug I think now that I've reread the spec.

Dave.
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