On Sun, Jun 5, 2016 at 6:34 PM, Axel Davy <axel.d...@ens.fr> wrote:
> if abs is not inserted in the source glsl, that's a wine bug, not a mesa
> bug,
> Thus I don't think doing this is a good idea.

The old code used CMP, this code uses ABS instead. ABS is faster. I
don't see a problem with that considering the behavior is "undefined" in GLSL.

Marek
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to