On 06/03/2016 10:52 AM, Tim Rowley wrote:
Use rasterizer provoking vertex API.

Fix rasterizer provoking vertex for tristrips and quad list/strips.
---
  .../drivers/swr/rasterizer/core/frontend.cpp       | 38 ++++++++++++++++++++--
  src/gallium/drivers/swr/swr_draw.cpp               | 30 +++++++++++++++++
  src/gallium/drivers/swr/swr_screen.cpp             |  2 +-
  src/gallium/drivers/swr/swr_shader.cpp             | 12 +++----
  src/gallium/drivers/swr/swr_shader.h               |  1 -
  src/gallium/drivers/swr/swr_state.cpp              |  5 ++-
  src/gallium/drivers/swr/swr_state.h                |  1 +
  7 files changed, 77 insertions(+), 12 deletions(-)

diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp 
b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index ef90a24..17334e5 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -1467,6 +1467,7 @@ INLINE void ProcessAttributes(
      uint32_t mapIdx = 0;
      LONG constantInterpMask = 
pDC->pState->state.backendState.constantInterpolationMask;
      const uint32_t provokingVertex = 
pDC->pState->state.frontendState.topologyProvokingVertex;
+    const PRIMITIVE_TOPOLOGY topo = pDC->pState->state.topology;

      while (_BitScanForward(&slot, linkageMask))
      {
@@ -1476,18 +1477,51 @@ INLINE void ProcessAttributes(
          uint32_t inputSlot = VERTEX_ATTRIB_START_SLOT + pLinkageMap[mapIdx];

          __m128 attrib[3];    // triangle attribs (always 4 wide)
-        pa.AssembleSingle(inputSlot, triIndex, attrib);

          if (_bittest(&constantInterpMask, mapIdx))
          {
+            uint32_t vid;
+            uint32_t tristripProvokingVertex[] = {0, 2, 1};
+            int32_t quadProvokingTri[2][4] = {{0, 0, 0, 1}, {0, -1, 0, 0}};
+            uint32_t quadProvokingVertex[2][4] = {{0, 1, 2, 2}, {0, 1, 1, 2}};
+            int32_t qstripProvokingTri[2][4] = {{0, 0, 0, 1}, {-1, 0, 0, 0}};
+            uint32_t qstripProvokingVertex[2][4] = {{0, 1, 2, 1}, {0, 0, 2, 
1}};

I don't know any of this code, but declaring those arrays static const would avoid run-time initializations.

-Brian

+
+            switch (topo) {
+            case TOP_QUAD_LIST:
+                pa.AssembleSingle(inputSlot,
+                                  triIndex + quadProvokingTri[triIndex & 
1][provokingVertex],
+                                  attrib);
+                vid = quadProvokingVertex[triIndex & 1][provokingVertex];
+                break;
+            case TOP_QUAD_STRIP:
+                pa.AssembleSingle(inputSlot,
+                                  triIndex + qstripProvokingTri[triIndex & 
1][provokingVertex],
+                                  attrib);
+                vid = qstripProvokingVertex[triIndex & 1][provokingVertex];
+                break;
+            case TOP_TRIANGLE_STRIP:
+               pa.AssembleSingle(inputSlot, triIndex, attrib);
+               vid = (triIndex & 1)
+                   ? tristripProvokingVertex[provokingVertex]
+                   : provokingVertex;
+               break;
+            default:
+                pa.AssembleSingle(inputSlot, triIndex, attrib);
+                vid = provokingVertex;
+                break;
+            }
+
              for (uint32_t i = 0; i < NumVerts; ++i)
              {
-                _mm_store_ps(pBuffer, attrib[provokingVertex]);
+                _mm_store_ps(pBuffer, attrib[vid]);
                  pBuffer += 4;
              }
          }
          else
          {
+            pa.AssembleSingle(inputSlot, triIndex, attrib);
+
              for (uint32_t i = 0; i < NumVerts; ++i)
              {
                  _mm_store_ps(pBuffer, attrib[i]);
diff --git a/src/gallium/drivers/swr/swr_draw.cpp 
b/src/gallium/drivers/swr/swr_draw.cpp
index 7a4c896..ab8d275 100644
--- a/src/gallium/drivers/swr/swr_draw.cpp
+++ b/src/gallium/drivers/swr/swr_draw.cpp
@@ -162,6 +162,36 @@ swr_draw_vbo(struct pipe_context *pipe, const struct 
pipe_draw_info *info)
     /* Set up frontend state
      * XXX setup provokingVertex & topologyProvokingVertex */
     SWR_FRONTEND_STATE feState = {0};
+   if (ctx->rasterizer->flatshade_first) {
+      feState.provokingVertex = {1, 0, 0};
+   } else {
+      feState.provokingVertex = {2, 1, 2};
+   }
+
+   switch (info->mode) {
+   case PIPE_PRIM_TRIANGLE_FAN:
+      feState.topologyProvokingVertex = feState.provokingVertex.triFan;
+      break;
+   case PIPE_PRIM_TRIANGLE_STRIP:
+   case PIPE_PRIM_TRIANGLES:
+      feState.topologyProvokingVertex = feState.provokingVertex.triStripList;
+      break;
+   case PIPE_PRIM_QUAD_STRIP:
+   case PIPE_PRIM_QUADS:
+      if (ctx->rasterizer->flatshade_first)
+         feState.topologyProvokingVertex = 0;
+      else
+         feState.topologyProvokingVertex = 3;
+      break;
+   case PIPE_PRIM_LINES:
+   case PIPE_PRIM_LINE_LOOP:
+   case PIPE_PRIM_LINE_STRIP:
+      feState.topologyProvokingVertex = feState.provokingVertex.lineStripList;
+      break;
+   default:
+      feState.topologyProvokingVertex = 0;
+   }
+
     feState.bEnableCutIndex = info->primitive_restart;
     SwrSetFrontendState(ctx->swrContext, &feState);

diff --git a/src/gallium/drivers/swr/swr_screen.cpp 
b/src/gallium/drivers/swr/swr_screen.cpp
index 0772274..fcf12fd 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -239,7 +239,7 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap 
param)
     case PIPE_CAP_GLSL_FEATURE_LEVEL:
        return 330;
     case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
-      return 0;
+      return 1;
     case PIPE_CAP_COMPUTE:
        return 0;
     case PIPE_CAP_USER_VERTEX_BUFFERS:
diff --git a/src/gallium/drivers/swr/swr_shader.cpp 
b/src/gallium/drivers/swr/swr_shader.cpp
index f693f51..f26467e 100644
--- a/src/gallium/drivers/swr/swr_shader.cpp
+++ b/src/gallium/drivers/swr/swr_shader.cpp
@@ -102,7 +102,6 @@ swr_generate_fs_key(struct swr_jit_fs_key &key,

     key.nr_cbufs = ctx->framebuffer.nr_cbufs;
     key.light_twoside = ctx->rasterizer->light_twoside;
-   key.flatshade = ctx->rasterizer->flatshade;
     memcpy(&key.vs_output_semantic_name,
            &ctx->vs->info.base.output_semantic_name,
            sizeof(key.vs_output_semantic_name));
@@ -351,15 +350,13 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key 
&key)
        GEP(hPrivateData, {0, swr_draw_context_num_constantsFS});
     const_sizes_ptr->setName("num_fs_constants");

-   // xxx should check for flat shading versus interpolation
-
-
     // load *pAttribs, *pPerspAttribs
     Value *pRawAttribs = LOAD(pPS, {0, SWR_PS_CONTEXT_pAttribs}, 
"pRawAttribs");
     Value *pPerspAttribs =
        LOAD(pPS, {0, SWR_PS_CONTEXT_pPerspAttribs}, "pPerspAttribs");

     swr_fs->constantMask = 0;
+   swr_fs->flatConstantMask = 0;
     swr_fs->pointSpriteMask = 0;

     for (int attrib = 0; attrib < PIPE_MAX_SHADER_INPUTS; attrib++) {
@@ -457,6 +454,8 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key 
&key)

        if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
           swr_fs->constantMask |= 1 << linkedAttrib;
+      } else if (interpMode == TGSI_INTERPOLATE_COLOR) {
+         swr_fs->flatConstantMask |= 1 << linkedAttrib;
        }

        for (int channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
@@ -484,6 +483,8 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key 
&key)

                 if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
                    swr_fs->constantMask |= 1 << bcolorAttrib;
+               } else if (interpMode == TGSI_INTERPOLATE_COLOR) {
+                  swr_fs->flatConstantMask |= 1 << bcolorAttrib;
                 }
              }

@@ -493,9 +494,6 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key 
&key)

              if (interpMode == TGSI_INTERPOLATE_CONSTANT) {
                 inputs[attrib][channel] = wrap(va);
-            } else if ((interpMode == TGSI_INTERPOLATE_COLOR) &&
-                       (key.flatshade == true)) {
-               inputs[attrib][channel] = wrap(vc);
              } else {
                 Value *vk = FSUB(FSUB(VIMMED1(1.0f), vi), vj);

diff --git a/src/gallium/drivers/swr/swr_shader.h 
b/src/gallium/drivers/swr/swr_shader.h
index 11d50c3..1b604b5 100644
--- a/src/gallium/drivers/swr/swr_shader.h
+++ b/src/gallium/drivers/swr/swr_shader.h
@@ -51,7 +51,6 @@ struct swr_jit_sampler_key {
  struct swr_jit_fs_key : swr_jit_sampler_key {
     unsigned nr_cbufs;
     unsigned light_twoside;
-   unsigned flatshade;
     ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
     ubyte vs_output_semantic_idx[PIPE_MAX_SHADER_OUTPUTS];
  };
diff --git a/src/gallium/drivers/swr/swr_state.cpp 
b/src/gallium/drivers/swr/swr_state.cpp
index f9326f3..f50537f 100644
--- a/src/gallium/drivers/swr/swr_state.cpp
+++ b/src/gallium/drivers/swr/swr_state.cpp
@@ -1351,7 +1351,10 @@ swr_update_derived(struct pipe_context *pipe,
     SWR_BACKEND_STATE backendState = {0};
     backendState.numAttributes = 1;
     backendState.numComponents[0] = 4;
-   backendState.constantInterpolationMask = ctx->fs->constantMask;
+   backendState.constantInterpolationMask =
+      ctx->rasterizer->flatshade ?
+      ctx->fs->flatConstantMask :
+      ctx->fs->constantMask;
     backendState.pointSpriteTexCoordMask = ctx->fs->pointSpriteMask;

     SwrSetBackendState(ctx->swrContext, &backendState);
diff --git a/src/gallium/drivers/swr/swr_state.h 
b/src/gallium/drivers/swr/swr_state.h
index 82ee20f..cb69964 100644
--- a/src/gallium/drivers/swr/swr_state.h
+++ b/src/gallium/drivers/swr/swr_state.h
@@ -63,6 +63,7 @@ struct swr_fragment_shader {
     struct pipe_shader_state pipe;
     struct lp_tgsi_info info;
     uint32_t constantMask;
+   uint32_t flatConstantMask;
     uint32_t pointSpriteMask;
     std::unordered_map<swr_jit_fs_key, std::unique_ptr<VariantFS>> map;
  };


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