With the introduction of fp64 and fp16 to nir, there are now a bunch of float types running around. A F1 2015 shader ends up with an i2f.sat operation, which has a nir_type_float32 destination. Allow sat on all the float destination types.
Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> Cc: "12.0" <mesa-sta...@lists.freedesktop.org> --- src/compiler/nir/nir_validate.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c index 35bb162..8404e11 100644 --- a/src/compiler/nir/nir_validate.c +++ b/src/compiler/nir/nir_validate.c @@ -331,7 +331,7 @@ validate_alu_dest(nir_alu_instr *instr, validate_state *state) * destinations of type float */ nir_alu_instr *alu = nir_instr_as_alu(state->instr); - validate_assert(state, nir_op_infos[alu->op].output_type == nir_type_float || + validate_assert(state, nir_op_infos[alu->op].output_type & nir_type_float || !dest->saturate); unsigned bit_size = dest->dest.is_ssa ? dest->dest.ssa.bit_size -- 2.7.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev