With the introduction of fp64 and fp16 to nir, there are now a bunch of
float types running around. A F1 2015 shader ends up with an i2f.sat
operation, which has a nir_type_float32 destination. Allow sat on all
the float destination types.

Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu>
Cc: "12.0" <mesa-sta...@lists.freedesktop.org>
---
 src/compiler/nir/nir_validate.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c
index 35bb162..8404e11 100644
--- a/src/compiler/nir/nir_validate.c
+++ b/src/compiler/nir/nir_validate.c
@@ -331,7 +331,7 @@ validate_alu_dest(nir_alu_instr *instr, validate_state 
*state)
     * destinations of type float
     */
    nir_alu_instr *alu = nir_instr_as_alu(state->instr);
-   validate_assert(state, nir_op_infos[alu->op].output_type == nir_type_float 
||
+   validate_assert(state, nir_op_infos[alu->op].output_type & nir_type_float ||
           !dest->saturate);
 
    unsigned bit_size = dest->dest.is_ssa ? dest->dest.ssa.bit_size
-- 
2.7.3

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