On Wed, May 25, 2016 at 4:15 PM, Kenneth Graunke <kenn...@whitecape.org> wrote:
> On Friday, May 20, 2016 11:57:32 PM PDT Ilia Mirkin wrote:
>> Is the else correct? What if you have, e.g., a cube view of a 2d array,
>> starting at later 2? Don't you want to add the min layer in no matter what?
>
> I believe you're right.  TextureView does set up a MinLayer for cube
> views, and both BLORP and st/mesa use (Face + MinLayer).
>
> The dEQP tests seem to pass either way.  I'll make this change.

FTR, there are no dEQP tests for texture views. (There's an
OES_texture_view, which seems like it should be pretty trivial to
expose, but I haven't done it since I don't want to write my own
tests, and there are no dEQP ones. It's not part of GL ES 3.2 or AEP.)
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