Fixes piglit vertex-program-two-side back. --- src/mesa/drivers/dri/i965/gen6_sf_state.c | 9 +++++++++ 1 files changed, 9 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index bb8bc83..4482e9c 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -67,6 +67,15 @@ get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset, /* Find the VUE slot for this attribute. */ slot = vue_map->vert_result_to_slot[vs_attr]; + + /* If there was only a back color written but not front, use back + * as the color instead of undefined + */ + if (slot == -1 && vs_attr == VERT_RESULT_COL0) + slot = vue_map->vert_result_to_slot[VERT_RESULT_BFC0]; + if (slot == -1 && vs_attr == VERT_RESULT_COL1) + slot = vue_map->vert_result_to_slot[VERT_RESULT_BFC1]; + if (slot == -1) { /* This attribute does not exist in the VUE--that means that the vertex * shader did not write to it. Behavior is undefined in this case, so -- 1.7.5.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev