I had a few minor comments but everything looks pretty good.  Do with the
comments what you will.

Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net>

On Mon, May 16, 2016 at 9:22 PM, Francisco Jerez <curroje...@riseup.net>
wrote:

> This series fixes the FS register spilling code to apply correct
> channel masks to the spilled data regardless of the datatype and
> execution controls of the generating instruction, which is especially
> important for instructions manipulating data of type size other than
> 32 bit (e.g. FP64) or instructions with non-trivial execution controls
> (which will become somewhat more common in SIMD32 shaders).
>
> A bunch of FP64 piglit tests that spill registers are fixed by this
> series, and it considerably improves the piglit test pass rate with
> INTEL_DEBUG set to spill_fs to force the register allocator to spill
> all registers -- On SKL I only need an additional workaround to get it
> to survive a full spill_fs piglit run without hangs or regressions,
> but because the problem doesn't seem to be compiler-related I plan to
> address it separately after some additional investigation.
>
> You can find the same series in my Mesa tree:
>
> https://cgit.freedesktop.org/~currojerez/mesa/log/?h=i965-spilling-fixes
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