Hey Kenneth, Kenneth Graunke wrote on 16.05.2016 08:58: > On Monday, May 9, 2016 5:42:28 PM PDT Kai Wasserbäch wrote: >> while hunting the cause of fdo#95285 down, I tested these patches from your >> tombraider-2 branch. But when applied the game started crashing, see >> <https://bugs.freedesktop.org/show_bug.cgi?id=95285#c4>. Now, it might be > that >> the omitted "glsl: Make lower_const_arrays_to_uniforms work directly on >> constants." was the cause for that and you left it out because of that. If > not, >> please have a look at <https://bugs.freedesktop.org/show_bug.cgi? > id=95285#c4>. >> If there is some additional test I should run, let me know. >> >> Cheers, >> Kai > > With X errors? That doesn't seem like it would be caused by these > patches...
well, I can only say, that without those patches the game started and with them, it froze the system on entering the main menu forcing me to reboot (just to make sure: before capturing the log I went through a full reboot without changing Mesa or anything else, which should mean there shouldn't have been any kind of old library version loaded or something similar). The X error was the only thing I was able to log with „%command% >/path/to/log 2>&1“. Might be, that I didn't log everything since the system froze up? Again, if you have any kind of test in mind, I should run, I'm happy to. Anyway if you're confident this is not connected and was some kind of fluke, we'll certainly find out, once these patches land on master. ;-) I just thought I point this out to you. Cheers, Kai
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