From: Rob Clark <robcl...@freedesktop.org> Drop extra #include which is otherwise unneeded (and makes this header difficult to include from outside of src/mesa).
Signed-off-by: Rob Clark <robcl...@freedesktop.org> --- src/compiler/nir/glsl_to_nir.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/compiler/nir/glsl_to_nir.h b/src/compiler/nir/glsl_to_nir.h index e3fe9b0..14641fc 100644 --- a/src/compiler/nir/glsl_to_nir.h +++ b/src/compiler/nir/glsl_to_nir.h @@ -26,12 +26,13 @@ */ #include "nir.h" -#include "compiler/glsl/glsl_parser_extras.h" #ifdef __cplusplus extern "C" { #endif +struct gl_shader_program; + nir_shader *glsl_to_nir(const struct gl_shader_program *shader_prog, gl_shader_stage stage, const nir_shader_compiler_options *options); -- 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev