This feature can be enabled in two ways: as an optimization and by explicit user control (with OpenGL 4.2 or ARB_shader_image_load_store).
This makes use of the recent TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL to force early fragment tests when needed. This fixes a bunch of dEQP-GLES31.functional.image_load_store.early_fragment_tests.* tests. Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> Reviewed-by: Ilia Mirkin <imir...@alum.mit.edu> --- src/gallium/drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp index 1194f60..8f20bf7 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp @@ -1052,6 +1052,9 @@ void Source::scanProperty(const struct tgsi_full_property *prop) case TGSI_PROPERTY_NEXT_SHADER: /* Do not need to know the next shader stage. */ break; + case TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL: + info->prop.fp.earlyFragTests = prop->u[0].Data; + break; default: INFO("unhandled TGSI property %d\n", prop->Property.PropertyName); break; -- 2.8.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev