From: Marek Olšák <marek.ol...@amd.com> --- src/gallium/drivers/radeonsi/si_descriptors.c | 50 +++++++++++++-------------- src/gallium/drivers/radeonsi/si_pipe.h | 2 +- 2 files changed, 25 insertions(+), 27 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 01cf79e..c802b1e 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -900,7 +900,7 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot, unsigned element_size, unsigned index_stride, uint64_t offset) { struct si_context *sctx = (struct si_context *)ctx; - struct si_buffer_resources *buffers = &sctx->rw_buffers[shader]; + struct si_buffer_resources *buffers = &sctx->rw_buffers; if (shader >= SI_NUM_SHADERS) return; @@ -994,7 +994,7 @@ static void si_set_streamout_targets(struct pipe_context *ctx, const unsigned *offsets) { struct si_context *sctx = (struct si_context *)ctx; - struct si_buffer_resources *buffers = &sctx->rw_buffers[PIPE_SHADER_VERTEX]; + struct si_buffer_resources *buffers = &sctx->rw_buffers; unsigned old_num_targets = sctx->b.streamout.num_targets; unsigned i, bufidx; @@ -1198,7 +1198,7 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource /* Read/Write buffers. */ for (shader = 0; shader < SI_NUM_SHADERS; shader++) { - struct si_buffer_resources *buffers = &sctx->rw_buffers[shader]; + struct si_buffer_resources *buffers = &sctx->rw_buffers; uint64_t mask = buffers->desc.enabled_mask; while (mask) { @@ -1289,7 +1289,6 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx, unsigned shader) { sctx->const_buffers[shader].desc.pointer_dirty = true; - sctx->rw_buffers[shader].desc.pointer_dirty = true; sctx->shader_buffers[shader].desc.pointer_dirty = true; sctx->samplers[shader].views.desc.pointer_dirty = true; sctx->images[shader].desc.pointer_dirty = true; @@ -1307,6 +1306,7 @@ static void si_shader_userdata_begin_new_cs(struct si_context *sctx) for (i = 0; i < SI_NUM_SHADERS; i++) { si_mark_shader_pointers_dirty(sctx, i); } + sctx->rw_buffers.desc.pointer_dirty = true; } /* Set a base register address for user data constants in the given shader. @@ -1385,22 +1385,23 @@ void si_emit_graphics_shader_userdata(struct si_context *sctx, uint32_t *sh_base = sctx->shader_userdata.sh_base; if (sctx->gs_shader.cso) { - /* The VS copy shader needs these for clipping, streamout, and rings. */ + /* The VS copy shader needs this for clipping. */ unsigned vs_base = R_00B130_SPI_SHADER_USER_DATA_VS_0; unsigned i = PIPE_SHADER_VERTEX; si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, vs_base, true); - si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc, vs_base, true); + } - if (sctx->tes_shader.cso) { - /* The TESSEVAL shader needs this for the ESGS ring buffer. */ - si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc, - R_00B330_SPI_SHADER_USER_DATA_ES_0, true); - } - } else if (sctx->tes_shader.cso) { - /* The TESSEVAL shader needs this for streamout. */ - si_emit_shader_pointer(sctx, &sctx->rw_buffers[PIPE_SHADER_VERTEX].desc, + if (sctx->rw_buffers.desc.pointer_dirty) { + si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, R_00B130_SPI_SHADER_USER_DATA_VS_0, true); + si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + R_00B230_SPI_SHADER_USER_DATA_GS_0, true); + si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + R_00B330_SPI_SHADER_USER_DATA_ES_0, true); + si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + R_00B430_SPI_SHADER_USER_DATA_HS_0, true); + sctx->rw_buffers.desc.pointer_dirty = false; } for (i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) { @@ -1409,9 +1410,6 @@ void si_emit_graphics_shader_userdata(struct si_context *sctx, if (!base) continue; - if (i != PIPE_SHADER_TESS_EVAL) - si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc, base, false); - si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, base, false); si_emit_shader_pointer(sctx, &sctx->shader_buffers[i].desc, base, false); si_emit_shader_pointer(sctx, &sctx->samplers[i].views.desc, base, false); @@ -1446,10 +1444,6 @@ void si_init_all_descriptors(struct si_context *sctx) SI_NUM_CONST_BUFFERS, SI_SGPR_CONST_BUFFERS, RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER, &ce_offset); - si_init_buffer_resources(&sctx->rw_buffers[i], - SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS, - RADEON_USAGE_READWRITE, RADEON_PRIO_RINGS_STREAMOUT, - &ce_offset); si_init_buffer_resources(&sctx->shader_buffers[i], SI_NUM_SHADER_BUFFERS, SI_SGPR_SHADER_BUFFERS, RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RW_BUFFER, @@ -1464,6 +1458,10 @@ void si_init_all_descriptors(struct si_context *sctx) null_image_descriptor, &ce_offset); } + si_init_buffer_resources(&sctx->rw_buffers, + SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS, + RADEON_USAGE_READWRITE, RADEON_PRIO_RINGS_STREAMOUT, + &ce_offset); si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS, 4, SI_NUM_VERTEX_BUFFERS, NULL, NULL); @@ -1496,8 +1494,6 @@ bool si_upload_graphics_shader_descriptors(struct si_context *sctx) for (i = 0; i < SI_NUM_SHADERS; i++) { if (!si_upload_descriptors(sctx, &sctx->const_buffers[i].desc, &sctx->shader_userdata.atom) || - !si_upload_descriptors(sctx, &sctx->rw_buffers[i].desc, - &sctx->shader_userdata.atom) || !si_upload_descriptors(sctx, &sctx->shader_buffers[i].desc, &sctx->shader_userdata.atom) || !si_upload_descriptors(sctx, &sctx->samplers[i].views.desc, @@ -1506,7 +1502,9 @@ bool si_upload_graphics_shader_descriptors(struct si_context *sctx) &sctx->shader_userdata.atom)) return false; } - return si_upload_vertex_buffer_descriptors(sctx); + return si_upload_descriptors(sctx, &sctx->rw_buffers.desc, + &sctx->shader_userdata.atom) && + si_upload_vertex_buffer_descriptors(sctx); } bool si_upload_compute_shader_descriptors(struct si_context *sctx) @@ -1530,11 +1528,11 @@ void si_release_all_descriptors(struct si_context *sctx) for (i = 0; i < SI_NUM_SHADERS; i++) { si_release_buffer_resources(&sctx->const_buffers[i]); - si_release_buffer_resources(&sctx->rw_buffers[i]); si_release_buffer_resources(&sctx->shader_buffers[i]); si_release_sampler_views(&sctx->samplers[i].views); si_release_image_views(&sctx->images[i]); } + si_release_buffer_resources(&sctx->rw_buffers); si_release_descriptors(&sctx->vertex_buffers); } @@ -1544,11 +1542,11 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx) for (i = 0; i < SI_NUM_SHADERS; i++) { si_buffer_resources_begin_new_cs(sctx, &sctx->const_buffers[i]); - si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers[i]); si_buffer_resources_begin_new_cs(sctx, &sctx->shader_buffers[i]); si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i].views); si_image_views_begin_new_cs(sctx, &sctx->images[i]); } + si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers); si_vertex_buffers_begin_new_cs(sctx); si_shader_userdata_begin_new_cs(sctx); } diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index a28c7d70..48095b0 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -246,8 +246,8 @@ struct si_context { /* shader descriptors */ struct si_descriptors vertex_buffers; + struct si_buffer_resources rw_buffers; struct si_buffer_resources const_buffers[SI_NUM_SHADERS]; - struct si_buffer_resources rw_buffers[SI_NUM_SHADERS]; struct si_buffer_resources shader_buffers[SI_NUM_SHADERS]; struct si_textures_info samplers[SI_NUM_SHADERS]; struct si_images_info images[SI_NUM_SHADERS]; -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev