We don't handle this properly - we'd have to perform the type conversion before trying to convert the value to a VF.
While we could do that, it doesn't seem particularly useful - most vector loads should be consistently typed (all float or all integer). As a special case, we do allow type-converting MOVs of integer 0, as it's represented the same regardless of the type. I believe this case does actually come up. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_vec4.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index c7ac666..12c3c66 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -366,12 +366,15 @@ vec4_visitor::opt_vector_float() int vf = -1; /* Look for unconditional MOVs from an immediate with a partial - * writemask. See if the immediate can be represented as a VF. + * writemask. Skip type-conversion MOVs other than integer 0, + * where the type doesn't matter. See if the immediate can be + * represented as a VF. */ if (inst->opcode == BRW_OPCODE_MOV && inst->src[0].file == IMM && inst->predicate == BRW_PREDICATE_NONE && - inst->dst.writemask != WRITEMASK_XYZW) { + inst->dst.writemask != WRITEMASK_XYZW && + (inst->src[0].type == inst->dst.type || inst->src[0].d == 0)) { vf = brw_float_to_vf(inst->src[0].f); } -- 2.8.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev